view src/com/aurellem/capture/audio/SoundProcessor.java @ 43:2f129118e2d6

removed old files and moved natives unpacking to the AudioRenderer
author Robert McIntyre <rlm@mit.edu>
date Wed, 30 Nov 2011 06:32:36 -0700
parents 784a3f4e6202
children 23e3df41db3c
line wrap: on
line source
1 package com.aurellem.capture.audio;
3 import java.nio.ByteBuffer;
5 import javax.sound.sampled.AudioFormat;
7 public interface SoundProcessor {
9 /**
10 * Called when the SoundProcessor is being destroyed, and
11 * there are no more samples to process. This happens at the
12 * latest when the Application is shutting down.
13 *
14 */
15 void cleanup();
17 /**
18 *
19 * Called whenever there are new audio samples to process. The
20 * audioSamples ByteBuffer contains 3D audio data rendered by
21 * OpenAL.
22 *
23 * @param audioSamples a ByteBuffer containing processed audio
24 * samples
25 * @param numSamples the number of samples, in bytes, that are valid
26 * @param format the format of the audio samples in audioSamples
27 */
28 void process(ByteBuffer audioSamples, int numSamples, AudioFormat format);
30 }