Mercurial > jmeCapture
view src/com/aurellem/capture/audio/AudioSendRenderer.java @ 25:25fcf5fda505
removed warnings
author | Robert McIntyre <rlm@mit.edu> |
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date | Sun, 30 Oct 2011 04:43:05 -0700 |
parents | 8a6b1684f536 |
children | 5249c8a9603c 9f58273090df |
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1 package com.aurellem.capture.audio;3 import java.lang.reflect.Field;4 import java.nio.ByteBuffer;5 import java.util.HashMap;6 import java.util.Vector;7 import java.util.concurrent.CountDownLatch;8 import java.util.logging.Level;9 import java.util.logging.Logger;11 import org.lwjgl.LWJGLException;12 import org.lwjgl.openal.AL;13 import org.lwjgl.openal.AL10;14 import org.lwjgl.openal.ALCdevice;15 import org.lwjgl.openal.OpenALException;17 import com.aurellem.send.AudioSend;18 import com.jme3.audio.Listener;19 import com.jme3.audio.lwjgl.LwjglAudioRenderer;20 import com.jme3.math.Vector3f;21 import com.jme3.util.BufferUtils;23 public class AudioSendRenderer25 extends LwjglAudioRenderer implements MultiListener {27 private AudioSend audioSend;29 /**30 * Keeps track of all the listeners which have been registered so far.31 * The first element is <code>null</code>, which represents the zeroth32 * LWJGL listener which is created automatically.33 */34 public Vector<Listener> listeners = new Vector<Listener>();36 public void initialize(){37 super.initialize();38 listeners.add(null);39 }41 /**42 * This is to call the native methods which require the OpenAL device ID.43 * currently it is obtained through reflection.44 */45 private long deviceID;47 /**48 * To ensure that <code>deviceID<code> and <code>listeners<code> are49 * properly initialized before any additional listeners are added.50 */51 private CountDownLatch latch = new CountDownLatch(1);53 /**54 * Each listener (including the main LWJGL listener) can be registered55 * with a <code>SoundProcessor</code>, which this Renderer will call whenever56 * there is new audio data to be processed.57 */58 public HashMap<Listener, SoundProcessor> soundProcessorMap =59 new HashMap<Listener, SoundProcessor>();62 /**63 * Create a new slave context on the recorder device which will render all the64 * sounds in the main LWJGL context with respect to this listener.65 */66 public void addListener(Listener l) {67 try {this.latch.await();}68 catch (InterruptedException e) {e.printStackTrace();}69 audioSend.addListener();70 this.listeners.add(l);71 }73 /**74 * Whenever new data is rendered in the perspective of this listener,75 * this Renderer will send that data to the SoundProcessor of your choosing.76 */77 public void registerSoundProcessor(Listener l, SoundProcessor sp) {78 this.soundProcessorMap.put(l, sp);79 }81 /**82 * Registers a SoundProcessor for the main LWJGL context. IF all you want to83 * do is record the sound you would normally hear in your application, then84 * this is the only method you have to worry about.85 */86 public void registerSoundProcessor(SoundProcessor sp){87 // register a sound processor for the default listener.88 this.soundProcessorMap.put(null, sp);89 }91 private static final Logger logger =92 Logger.getLogger(AudioSendRenderer.class.getName());96 /**97 * Instead of taking whatever device is available on the system, this call98 * creates the "Multiple Audio Send" device, which supports multiple listeners in a limited99 * capacity. For each listener, the device renders it not to the sound device, but100 * instead to buffers which it makes available via JNI.101 */102 public void initInThread(){103 try{104 if (!AL.isCreated()){105 AL.create("Multiple Audio Send", 44100, 60, false);106 }107 }catch (OpenALException ex){108 logger.log(Level.SEVERE, "Failed to load audio library", ex);109 System.exit(1);110 return;111 }catch (LWJGLException ex){112 logger.log(Level.SEVERE, "Failed to load audio library", ex);113 System.exit(1);114 return;115 }116 super.initInThread();118 ALCdevice device = AL.getDevice();120 // RLM: use reflection to grab the ID of our device for use later.121 try {122 Field deviceIDField;123 deviceIDField = ALCdevice.class.getDeclaredField("device");124 deviceIDField.setAccessible(true);125 try {deviceID = (Long)deviceIDField.get(device);}126 catch (IllegalArgumentException e) {e.printStackTrace();}127 catch (IllegalAccessException e) {e.printStackTrace();}128 deviceIDField.setAccessible(false);}129 catch (SecurityException e) {e.printStackTrace();}130 catch (NoSuchFieldException e) {e.printStackTrace();}132 this.audioSend = new AudioSend(this.deviceID);134 // The LWJGL context must be established as the master context before135 // any other listeners can be created on this device.136 audioSend.initDevice();137 // Now, everything is initialized, and it is safe to add more listeners.138 latch.countDown();139 }142 public void cleanup(){143 for(SoundProcessor sp : this.soundProcessorMap.values()){144 sp.cleanup();145 }146 super.cleanup();147 }149 public void updateAllListeners(){150 for (int i = 0; i < this.listeners.size(); i++){151 Listener lis = this.listeners.get(i);152 if (null != lis){153 Vector3f location = lis.getLocation();154 Vector3f velocity = lis.getVelocity();155 Vector3f orientation = lis.getUp();156 float gain = lis.getVolume();157 audioSend.setNthListener3f(AL10.AL_POSITION,158 location.x, location.y, location.z, i);159 audioSend.setNthListener3f(AL10.AL_VELOCITY,160 velocity.x, velocity.y, velocity.z, i);161 audioSend.setNthListener3f(AL10.AL_ORIENTATION,162 orientation.x, orientation.y, orientation.z, i);163 audioSend.setNthListenerf(AL10.AL_GAIN, gain, i);164 }165 }166 }169 public final static int BYTES_PER_SAMPLE = 4;170 private ByteBuffer buffer = BufferUtils.createByteBuffer(4096);172 public void dispatchAudio(float tpf){173 int samplesToGet = (int) (tpf * 44100);174 try {latch.await();}175 catch (InterruptedException e) {e.printStackTrace();}176 audioSend.step(samplesToGet);177 updateAllListeners();179 for (int i = 0; i < this.listeners.size(); i++){180 buffer.clear();181 audioSend.getSamples(buffer, samplesToGet, i);182 SoundProcessor sp =183 this.soundProcessorMap.get(this.listeners.get(i));184 if (null != sp){sp.process(buffer, samplesToGet*BYTES_PER_SAMPLE);}185 }187 }189 public void update(float tpf){190 super.update(tpf);191 dispatchAudio(tpf);192 }194 }