Mercurial > jmeCapture
view src/com/aurellem/capture/RatchetTimer.java @ 64:155c70b7e6de
removed cursing
author | Robert McIntyre <rlm@mit.edu> |
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date | Fri, 10 Feb 2012 04:07:05 -0700 |
parents | df4a2d12ea13 |
children | ddb300c5335f |
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1 package com.aurellem.capture;3 import com.jme3.system.Timer;5 /**6 * RatchetTimer is the same as IsoTimer, except that it will ensure7 * that the simulation does not proceed any faster than it would had8 * NanoTimer been used.9 *10 * @author normenhansen, Robert McIntyre11 */13 public class RatchetTimer extends Timer{14 private float framerate;15 private int ticks;16 private long lastTime = 0;18 public RatchetTimer(float framerate) {19 this.framerate = framerate;20 this.ticks = 0;21 }23 /**24 * return time in milliseconds25 */26 public long getTime() {27 return (long) (this.ticks * (1.0f / this.framerate) * 1000f);28 }30 public long getResolution() {31 return 1000000000L;32 }34 public float getFrameRate() {35 return this.framerate;36 }38 public float getTimePerFrame() {39 return (float) (1.0f / this.framerate);40 }42 public void update() {43 long time = System.currentTimeMillis();44 long difference = time - lastTime;45 lastTime = time;46 if (difference < (1.0f / this.framerate) * 1000.0f) {47 try {48 Thread.sleep(difference);49 } catch (InterruptedException ex) {50 }51 }52 this.ticks++;53 }55 public void reset() {56 this.ticks = 0;57 }58 }