Mercurial > jmeCapture
view divergence/results.txt @ 37:094a92b556a2
still trying to debug stupid program
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 31 Oct 2011 02:35:35 -0700 |
parents | 2a525e937d86 |
children | adeb88787645 |
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1 sqr-1khz, a mono 16 bit sound file, diverges at sample 92 haydn, a stereo 16 bit, does not diverge to 350 samples.3 pure, mono 16 bit, diverges at sample 94 sqr-10Hz, a mono 16 bit, diverges at sample 105 sqr-100Hz also diverges at 10.9 calling audioRenderer.updateSourceParams in main update loop doesn't10 change output12 audioRenderer.playSource vs source.play doesn't make a difference with13 pure (and probably doesn't make any difference)16 channel starts at -1, changes to 0 when playing starts, then stays the17 same through divergence.20 surprisingly, supporfEFX doesn't affect anything.23 When things are off, they only appear to be off by one byte. main24 will be at x and aux will be at x+1 or x-1.26 Setting audioNode paramaters changes the severity of the difference27 but not its onset.30 Non-positional sound has no problems.33 Divergence gets worse the longer things run.37 As the sound source moves about the listener in a circle, the sound38 should be at a constant volume, since the distance between the source39 and listener is constant. Instead, the sound varies depending on where40 the thing is in the circle. Main cuts out at around 90degrees, while41 aux cuts out at around 180 degrees.