Mercurial > jmeCapture
diff src/com/aurellem/capture/examples/AdvancedAudio.java @ 15:be5ac56826be
created part of the advanced documentation
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Fri, 28 Oct 2011 06:52:46 -0700 |
parents | e299cd89074d |
children | 87f818f58975 |
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1.1 --- a/src/com/aurellem/capture/examples/AdvancedAudio.java Thu Oct 27 21:55:51 2011 -0700 1.2 +++ b/src/com/aurellem/capture/examples/AdvancedAudio.java Fri Oct 28 06:52:46 2011 -0700 1.3 @@ -8,14 +8,23 @@ 1.4 import com.jme3.app.SimpleApplication; 1.5 import com.jme3.audio.AudioNode; 1.6 import com.jme3.audio.Listener; 1.7 +import com.jme3.cinematic.MotionPath; 1.8 +import com.jme3.cinematic.events.MotionTrack; 1.9 +import com.jme3.input.KeyInput; 1.10 import com.jme3.input.controls.ActionListener; 1.11 +import com.jme3.input.controls.KeyTrigger; 1.12 import com.jme3.input.controls.MouseButtonTrigger; 1.13 +import com.jme3.light.DirectionalLight; 1.14 import com.jme3.material.Material; 1.15 import com.jme3.math.ColorRGBA; 1.16 +import com.jme3.math.FastMath; 1.17 import com.jme3.math.Quaternion; 1.18 import com.jme3.math.Vector3f; 1.19 import com.jme3.scene.Geometry; 1.20 +import com.jme3.scene.Node; 1.21 +import com.jme3.scene.Spatial; 1.22 import com.jme3.scene.shape.Box; 1.23 +import com.jme3.scene.shape.Sphere; 1.24 import com.jme3.system.AppSettings; 1.25 1.26 1.27 @@ -39,18 +48,142 @@ 1.28 */ 1.29 1.30 public class AdvancedAudio extends SimpleApplication { 1.31 - 1.32 - public static void main(String[] args) { 1.33 - 1.34 - AdvancedAudio app = new AdvancedAudio(); 1.35 - AppSettings settings = new AppSettings(true); 1.36 + 1.37 + public static void main(String[] args) { 1.38 + 1.39 + AdvancedAudio app = new AdvancedAudio(); 1.40 + AppSettings settings = new AppSettings(true); 1.41 + //settings.setAudioRenderer("Send"); 1.42 + app.setSettings(settings); 1.43 + app.setShowSettings(false); 1.44 + app.setPauseOnLostFocus(false); 1.45 + org.lwjgl.input.Mouse.setGrabbed(false); 1.46 + app.start(); 1.47 + } 1.48 + 1.49 1.50 - settings.setAudioRenderer("Send"); 1.51 - app.setSettings(settings); 1.52 - app.setShowSettings(false); 1.53 - app.start(); 1.54 - app.setPauseOnLostFocus(false); 1.55 - } 1.56 + private Spatial teapot; 1.57 + private boolean active = true; 1.58 + private boolean playing = false; 1.59 + private MotionPath path; 1.60 + private MotionTrack motionControl; 1.61 + 1.62 + 1.63 + private void makeEar(Node root, Vector3f position){ 1.64 + Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 1.65 + Geometry ear = new Geometry("ear", new Box(1.0f, 1.0f, 1.0f)); 1.66 + ear.setLocalTranslation(position); 1.67 + mat.setColor("Color", ColorRGBA.Green); 1.68 + ear.setMaterial(mat); 1.69 + root.attachChild(ear); 1.70 + } 1.71 + 1.72 + 1.73 + private void createScene() { 1.74 + Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 1.75 + Geometry bell = new Geometry( "sound-emitter" , new Sphere(15,15,1)); 1.76 + mat.setColor("Color", ColorRGBA.Blue); 1.77 + bell.setMaterial(mat); 1.78 + rootNode.attachChild(bell); 1.79 + 1.80 + 1.81 + 1.82 + 1.83 + DirectionalLight light = new DirectionalLight(); 1.84 + light.setDirection(new Vector3f(0, -1, 0).normalizeLocal()); 1.85 + light.setColor(ColorRGBA.White.mult(1.5f)); 1.86 + rootNode.addLight(light); 1.87 + 1.88 + makeEar(rootNode, new Vector3f(0, 0 ,20)); 1.89 + makeEar(rootNode, new Vector3f(0, 0 ,-20)); 1.90 + makeEar(rootNode, new Vector3f(20, 0 ,0)); 1.91 + makeEar(rootNode, new Vector3f(-20, 0 ,0)); 1.92 + 1.93 + MotionPath path = new MotionPath(); 1.94 + 1.95 + // loop 1 1.96 + path.addWayPoint(new Vector3f(0, 0, 0)); 1.97 + path.addWayPoint(new Vector3f(0, 0, -10)); 1.98 + path.addWayPoint(new Vector3f(-2, 0, -14)); 1.99 + path.addWayPoint(new Vector3f(-6, 0, -20)); 1.100 + path.addWayPoint(new Vector3f(0, 0, -26)); 1.101 + path.addWayPoint(new Vector3f(6, 0, -20)); 1.102 + path.addWayPoint(new Vector3f(0, 0, -14)); 1.103 + path.addWayPoint(new Vector3f(-6, 0, -20)); 1.104 + path.addWayPoint(new Vector3f(0, 0, -26)); 1.105 + path.addWayPoint(new Vector3f(6, 0, -20)); 1.106 + 1.107 + 1.108 + // loop 2 1.109 + path.addWayPoint(new Vector3f(5, 0, -5)); 1.110 + path.addWayPoint(new Vector3f(7, 0, 1.5f)); 1.111 + path.addWayPoint(new Vector3f(14, 0, 2)); 1.112 + path.addWayPoint(new Vector3f(20, 0, 6)); 1.113 + path.addWayPoint(new Vector3f(26, 0, 0)); 1.114 + path.addWayPoint(new Vector3f(20, 0, -6)); 1.115 + path.addWayPoint(new Vector3f(14, 0, 0)); 1.116 + path.addWayPoint(new Vector3f(20, 0, 6)); 1.117 + path.addWayPoint(new Vector3f(26, 0, 0)); 1.118 + path.addWayPoint(new Vector3f(20, 0, -6)); 1.119 + path.addWayPoint(new Vector3f(14, 0, 0)); 1.120 + 1.121 + 1.122 + 1.123 + // loop 3 1.124 + path.addWayPoint(new Vector3f(8, 0, 7.5f)); 1.125 + path.addWayPoint(new Vector3f(7, 0, 10.5f)); 1.126 + path.addWayPoint(new Vector3f(6, 0, 20)); 1.127 + path.addWayPoint(new Vector3f(0, 0, 26)); 1.128 + path.addWayPoint(new Vector3f(-6, 0, 20)); 1.129 + path.addWayPoint(new Vector3f(0, 0, 14)); 1.130 + path.addWayPoint(new Vector3f(6, 0, 20)); 1.131 + path.addWayPoint(new Vector3f(0, 0, 26)); 1.132 + path.addWayPoint(new Vector3f(-6, 0, 20)); 1.133 + path.addWayPoint(new Vector3f(0, 0, 14)); 1.134 + 1.135 + 1.136 + // begin elipse 1.137 + 1.138 + path.addWayPoint(new Vector3f(16, 5, 20)); 1.139 + path.addWayPoint(new Vector3f(0, 0, 26)); 1.140 + path.addWayPoint(new Vector3f(-16, -10, 20)); 1.141 + path.addWayPoint(new Vector3f(0, 0, 14)); 1.142 + path.addWayPoint(new Vector3f(16, 20, 20)); 1.143 + path.addWayPoint(new Vector3f(0, 0, 26)); 1.144 + path.addWayPoint(new Vector3f(-10, -25, 10)); 1.145 + path.addWayPoint(new Vector3f(-10, 0, 0)); 1.146 + 1.147 + // come at me bro! 1.148 + path.addWayPoint(new Vector3f(-28.00242f, 48.005623f, -34.648228f)); 1.149 + path.setCurveTension(0.80f); 1.150 + 1.151 + 1.152 + motionControl = new MotionTrack(bell,path); 1.153 + motionControl.setDirectionType(MotionTrack.Direction.PathAndRotation); 1.154 + motionControl.setRotation(new Quaternion().fromAngleNormalAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y)); 1.155 + motionControl.setInitialDuration(10f); 1.156 + motionControl.setSpeed(0.1f); 1.157 + 1.158 + 1.159 + //path.enableDebugShape(assetManager, rootNode); 1.160 + 1.161 + 1.162 + positionCamera(); 1.163 + 1.164 + 1.165 + } 1.166 + 1.167 + 1.168 + private void positionCamera(){ 1.169 + this.cam.setLocation(new Vector3f(-28.00242f, 48.005623f, -34.648228f)); 1.170 + this.cam.setRotation(new Quaternion(0.3359635f, 0.34280345f, -0.13281013f, 0.8671653f)); 1.171 + 1.172 + 1.173 + } 1.174 + 1.175 + 1.176 + 1.177 + 1.178 1.179 private AudioNode audio_gun; 1.180 private AudioNode audio_nature; 1.181 @@ -60,15 +193,10 @@ 1.182 public File data2 = new File("/home/r/tmp/data2.wav"); 1.183 public File data3 = new File("/home/r/tmp/data3.wav"); 1.184 1.185 - private File makeTarget(int n){ 1.186 - return new File("/home/r/tmp/assload-" + n + ".wav"); 1.187 - } 1.188 - 1.189 1.190 @Override 1.191 public void simpleInitApp() { 1.192 - this.setTimer(new IsoTimer(60)); 1.193 - 1.194 + //this.setTimer(new IsoTimer(60)); 1.195 1.196 if (this.audioRenderer instanceof MultiListener){ 1.197 MultiListener rf = (MultiListener)this.audioRenderer; 1.198 @@ -76,8 +204,6 @@ 1.199 for (int n = 0; n < 0; n++){ 1.200 Listener zzz = new Listener(); 1.201 rf.addListener(zzz); 1.202 - rf.registerSoundProcessor( 1.203 - zzz, new WaveFileWriter(makeTarget(n))); 1.204 } 1.205 Listener listener3 = new Listener(); 1.206 rf.addListener(auxListener); 1.207 @@ -86,19 +212,17 @@ 1.208 rf.registerSoundProcessor(auxListener, new WaveFileWriter(data2)); 1.209 rf.registerSoundProcessor(listener3, new WaveFileWriter(data3)); 1.210 } 1.211 - flyCam.setMoveSpeed(40); 1.212 1.213 - /** just a blue box floating in space */ 1.214 - Box box1 = new Box(Vector3f.ZERO, 1, 1, 1); 1.215 - player = new Geometry("Player", box1); 1.216 - Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 1.217 - mat1.setColor("Color", ColorRGBA.Blue); 1.218 - player.setMaterial(mat1); 1.219 - rootNode.attachChild(player); 1.220 1.221 - /** custom init methods, see below */ 1.222 + 1.223 + 1.224 + 1.225 initKeys(); 1.226 initAudio(); 1.227 + createScene(); 1.228 + 1.229 + 1.230 + motionControl.play(); 1.231 1.232 this.audioRenderer.playSource(audio_gun); 1.233 1.234 @@ -152,10 +276,7 @@ 1.235 listener.setRotation(rot); 1.236 auxListener.setLocation(loc); 1.237 auxListener.setRotation(rot); 1.238 - if (audio_gun.getStatus() == AudioNode.Status.Stopped){ 1.239 - System.out.println("I'm Stopped!"); 1.240 - this.requestClose(false); 1.241 - } 1.242 + 1.243 1.244 1.245 }