comparison src/com/aurellem/capture/hello/HelloAudio.java @ 8:dde12be02029

removed TestAurellem
author Robert McIntyre <rlm@mit.edu>
date Tue, 25 Oct 2011 12:29:40 -0700
parents edaa7e7806e4
children 5dfc9e768816
comparison
equal deleted inserted replaced
7:002b955a120a 8:dde12be02029
95 95
96 /** We create two audio nodes. */ 96 /** We create two audio nodes. */
97 private void initAudio() { 97 private void initAudio() {
98 //audioRenderer.setEnvironment(Environment.Cavern); 98 //audioRenderer.setEnvironment(Environment.Cavern);
99 /* gun shot sound is to be triggered by a mouse click. */ 99 /* gun shot sound is to be triggered by a mouse click. */
100 //audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false); 100 audio_gun = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Gun.wav", false);
101 audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false); 101 //audio_gun = new AudioNode(assetManager, "Sound/Effects/dream.wav", false, false);
102 audio_gun.setLooping(false); 102 audio_gun.setLooping(false);
103 audio_gun.setVolume(2); 103 audio_gun.setVolume(2);
104 audio_gun.setPositional(true); 104 audio_gun.setPositional(true);
105 105
106 106