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1 package com.aurellem.capture.audio;
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2
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3 import java.io.IOException;
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4 import java.lang.reflect.Field;
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5 import java.nio.ByteBuffer;
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6 import java.util.HashMap;
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7 import java.util.Vector;
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8 import java.util.concurrent.CountDownLatch;
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9 import java.util.logging.Level;
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10 import java.util.logging.Logger;
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11
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12 import javax.sound.sampled.AudioFormat;
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13
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14 import org.lwjgl.LWJGLException;
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15 import org.lwjgl.openal.AL;
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16 import org.lwjgl.openal.AL10;
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17 import org.lwjgl.openal.ALCdevice;
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18 import org.lwjgl.openal.OpenALException;
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19
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20 import com.aurellem.send.AudioSend;
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21 import com.jme3.audio.Listener;
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22 import com.jme3.audio.lwjgl.LwjglAudioRenderer;
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23 import com.jme3.math.Vector3f;
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24 import com.jme3.system.JmeSystem;
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25 import com.jme3.system.Natives;
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26 import com.jme3.util.BufferUtils;
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27
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28 public class AudioSendRenderer
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29
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30 extends LwjglAudioRenderer implements MultiListener {
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31
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32 private AudioSend audioSend;
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33 private AudioFormat outFormat;// = new AudioFormat(44100.0f, 32, 1, true, false);
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34
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35 /**
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36 * Keeps track of all the listeners which have been registered so far.
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37 * The first element is <code>null</code>, which represents the zeroth
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38 * LWJGL listener which is created automatically.
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39 */
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40 public Vector<Listener> listeners = new Vector<Listener>();
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41
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42 public void initialize(){
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43 super.initialize();
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44 listeners.add(null);
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45 }
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46
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47 /**
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48 * This is to call the native methods which require the OpenAL device ID.
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49 * currently it is obtained through reflection.
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50 */
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51 private long deviceID;
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52
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53 /**
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54 * To ensure that <code>deviceID<code> and <code>listeners<code> are
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55 * properly initialized before any additional listeners are added.
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56 */
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57 private CountDownLatch latch = new CountDownLatch(1);
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58
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59 /**
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60 * Each listener (including the main LWJGL listener) can be registered
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61 * with a <code>SoundProcessor</code>, which this Renderer will call whenever
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62 * there is new audio data to be processed.
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63 */
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64 public HashMap<Listener, SoundProcessor> soundProcessorMap =
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65 new HashMap<Listener, SoundProcessor>();
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66
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67
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68 /**
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69 * Create a new slave context on the recorder device which will render all the
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70 * sounds in the main LWJGL context with respect to this listener.
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71 */
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72 public void addListener(Listener l) {
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73 try {this.latch.await();}
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74 catch (InterruptedException e) {e.printStackTrace();}
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75 audioSend.addListener();
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76 this.listeners.add(l);
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77 l.setRenderer(this);
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78 }
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79
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80 /**
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81 * Whenever new data is rendered in the perspective of this listener,
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82 * this Renderer will send that data to the SoundProcessor of your choosing.
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83 */
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84 public void registerSoundProcessor(Listener l, SoundProcessor sp) {
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85 this.soundProcessorMap.put(l, sp);
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86 }
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87
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88 /**
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89 * Registers a SoundProcessor for the main LWJGL context. IF all you want to
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90 * do is record the sound you would normally hear in your application, then
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91 * this is the only method you have to worry about.
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92 */
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93 public void registerSoundProcessor(SoundProcessor sp){
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94 // register a sound processor for the default listener.
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95 this.soundProcessorMap.put(null, sp);
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96 }
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97
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98 private static final Logger logger =
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99 Logger.getLogger(AudioSendRenderer.class.getName());
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100
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101
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102
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103 /**
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104 * Instead of taking whatever device is available on the system, this call
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105 * creates the "Multiple Audio Send" device, which supports multiple listeners in a limited
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106 * capacity. For each listener, the device renders it not to the sound device, but
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107 * instead to buffers which it makes available via JNI.
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108 */
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109 public void initInThread(){
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110
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111 try{
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112 switch (JmeSystem.getPlatform()){
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113 case Windows64:
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114 Natives.extractNativeLib("windows/audioSend", "OpenAL64", true, true);
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115 break;
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116 case Windows32:
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117 Natives.extractNativeLib("windows/audioSend", "OpenAL32", true, true);
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118 break;
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119 case Linux64:
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120 Natives.extractNativeLib("linux/audioSend", "openal64", true, true);
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121 break;
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122 case Linux32:
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123 Natives.extractNativeLib("linux/audioSend", "openal", true, true);
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124 break;
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125 }
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126 }
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127 catch (IOException ex) {ex.printStackTrace();}
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128
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129 try{
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130 if (!AL.isCreated()){
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131 AL.create("Multiple Audio Send", 44100, 60, false);
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132 }
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133 }catch (OpenALException ex){
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134 logger.log(Level.SEVERE, "Failed to load audio library", ex);
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135 System.exit(1);
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136 return;
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137 }catch (LWJGLException ex){
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138 logger.log(Level.SEVERE, "Failed to load audio library", ex);
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139 System.exit(1);
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140 return;
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141 }
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142 super.initInThread();
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143
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144 ALCdevice device = AL.getDevice();
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145
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146 // RLM: use reflection to grab the ID of our device for use later.
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147 try {
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148 Field deviceIDField;
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149 deviceIDField = ALCdevice.class.getDeclaredField("device");
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150 deviceIDField.setAccessible(true);
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151 try {deviceID = (Long)deviceIDField.get(device);}
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152 catch (IllegalArgumentException e) {e.printStackTrace();}
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153 catch (IllegalAccessException e) {e.printStackTrace();}
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154 deviceIDField.setAccessible(false);}
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155 catch (SecurityException e) {e.printStackTrace();}
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156 catch (NoSuchFieldException e) {e.printStackTrace();}
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157
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158 this.audioSend = new AudioSend(this.deviceID);
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159 this.outFormat = audioSend.getAudioFormat();
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160 initBuffer();
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161
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162 // The LWJGL context must be established as the master context before
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163 // any other listeners can be created on this device.
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164 audioSend.initDevice();
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165 // Now, everything is initialized, and it is safe to add more listeners.
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166 latch.countDown();
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167 }
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168
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169
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170 public void cleanup(){
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171 for(SoundProcessor sp : this.soundProcessorMap.values()){
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172 sp.cleanup();
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173 }
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174 super.cleanup();
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175 }
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176
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177 public void updateAllListeners(){
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178 for (int i = 0; i < this.listeners.size(); i++){
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179 Listener lis = this.listeners.get(i);
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180 if (null != lis){
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181 Vector3f location = lis.getLocation();
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182 Vector3f velocity = lis.getVelocity();
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183 Vector3f orientation = lis.getUp();
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184 float gain = lis.getVolume();
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185 audioSend.setNthListener3f(AL10.AL_POSITION,
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186 location.x, location.y, location.z, i);
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187 audioSend.setNthListener3f(AL10.AL_VELOCITY,
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188 velocity.x, velocity.y, velocity.z, i);
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189 audioSend.setNthListener3f(AL10.AL_ORIENTATION,
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190 orientation.x, orientation.y, orientation.z, i);
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191 audioSend.setNthListenerf(AL10.AL_GAIN, gain, i);
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192 }
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193 }
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194 }
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195
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196
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197 private ByteBuffer buffer;;
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198
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199 public static final int MIN_FRAMERATE = 10;
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200
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201 private void initBuffer(){
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202 int bufferSize = (int)(this.outFormat.getSampleRate() / ((float)MIN_FRAMERATE)) *
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203 this.outFormat.getFrameSize();
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204 this.buffer = BufferUtils.createByteBuffer(bufferSize);
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205 }
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206 /*
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207
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208 */
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209 public void dispatchAudio(float tpf){
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210
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211 int samplesToGet = (int) (tpf * outFormat.getSampleRate());
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212 try {latch.await();}
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213 catch (InterruptedException e) {e.printStackTrace();}
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214 audioSend.step(samplesToGet);
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215 updateAllListeners();
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216
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217 for (int i = 0; i < this.listeners.size(); i++){
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218 buffer.clear();
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219 audioSend.getSamples(buffer, samplesToGet, i);
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220 SoundProcessor sp =
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221 this.soundProcessorMap.get(this.listeners.get(i));
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222 if (null != sp){sp.process(buffer, samplesToGet*outFormat.getFrameSize(), outFormat);}
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223 }
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224
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225 }
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226
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227 public void update(float tpf){
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228 super.update(tpf);
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229 dispatchAudio(tpf);
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230 }
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231
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232 }
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233
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