log

age author description
Fri, 20 Jan 2012 05:47:56 -0700 Robert McIntyre saving progress
Fri, 20 Jan 2012 01:07:46 -0700 Robert McIntyre working on eye-following camera
Thu, 19 Jan 2012 22:26:16 -0700 Robert McIntyre added eye to creature in blender
Thu, 19 Jan 2012 22:19:24 -0700 Robert McIntyre merged image viewing code to cortex.util
Thu, 19 Jan 2012 22:08:46 -0700 Robert McIntyre more lazy/functional version of eyes
Thu, 19 Jan 2012 11:29:46 -0700 Robert McIntyre working on retina design
Thu, 19 Jan 2012 08:09:15 -0700 Robert McIntyre don't create useless touch-maps, add some eye stuf
Thu, 19 Jan 2012 07:22:40 -0700 Robert McIntyre changed touch image retrieval code to use meta-data in preparation for multiple sensor maps per object
Mon, 16 Jan 2012 03:19:15 -0700 Robert McIntyre ready to start touch UV maps with GIMP
Sun, 15 Jan 2012 04:08:31 -0700 Robert McIntyre slow implementation of UV-mapped touch is complete
Sun, 15 Jan 2012 00:40:49 -0700 Robert McIntyre saving progress
Sun, 15 Jan 2012 00:33:06 -0700 Robert McIntyre fixing out-of-bounds error
Sat, 14 Jan 2012 23:06:44 -0700 Robert McIntyre removed useless code
Sat, 14 Jan 2012 23:05:52 -0700 Robert McIntyre removed outdated code
Sat, 14 Jan 2012 21:15:44 -0700 Robert McIntyre can now visuliaze touch data
Sat, 14 Jan 2012 20:44:13 -0700 Robert McIntyre data format for touch implemented
Sat, 14 Jan 2012 04:28:37 -0700 Robert McIntyre topological sensor bundling appears to work
Sat, 14 Jan 2012 01:19:18 -0700 Robert McIntyre can visualize a collection of points now.
Sat, 14 Jan 2012 01:07:18 -0700 Robert McIntyre made BufferedImage visulation more general
Wed, 11 Jan 2012 21:30:26 -0700 Robert McIntyre going to create bitmaps for touch sensing
Wed, 11 Jan 2012 00:06:33 -0700 Robert McIntyre have function for creating touch for a blender creature
Tue, 10 Jan 2012 21:26:41 -0700 Robert McIntyre working on touch
Tue, 10 Jan 2012 08:38:50 -0700 Robert McIntyre now with more accurate authorship
Tue, 10 Jan 2012 08:38:04 -0700 Robert McIntyre Working sensor coordinate code. Dylan helped!
Mon, 09 Jan 2012 19:14:47 -0700 Robert McIntyre saving work
Mon, 09 Jan 2012 06:05:29 -0700 Robert McIntyre saving progress...
Mon, 09 Jan 2012 06:02:06 -0700 Robert McIntyre faster touch creation code
Sun, 08 Jan 2012 06:11:58 -0700 Robert McIntyre saving progress
Sat, 07 Jan 2012 10:49:49 -0700 Robert McIntyre starting automatic touch for blender models
Sat, 07 Jan 2012 05:24:14 -0700 Robert McIntyre multimethod dispatch works
Sat, 07 Jan 2012 05:06:58 -0700 Robert McIntyre working on multimethod joint creation
Sat, 07 Jan 2012 02:37:36 -0700 Robert McIntyre hand joints now work!
Sat, 07 Jan 2012 01:32:15 -0700 Robert McIntyre creatig cone joints for hand
Sat, 07 Jan 2012 01:10:14 -0700 Robert McIntyre going to try to fix cone-joint generating code
Sat, 07 Jan 2012 00:58:47 -0700 Robert McIntyre still testing joints... Dylan is helping
Fri, 06 Jan 2012 02:03:43 -0700 Robert McIntyre making some progress on cone joints...
Thu, 05 Jan 2012 21:31:34 -0700 Robert McIntyre correcting problem with joints
Thu, 05 Jan 2012 02:35:07 -0700 Robert McIntyre got a finger working!
Wed, 04 Jan 2012 21:03:25 -0700 Robert McIntyre offset cone joints achieved!
Wed, 04 Jan 2012 20:34:00 -0700 Robert McIntyre trying to make offset cone joints
Wed, 04 Jan 2012 08:36:42 -0700 Robert McIntyre first draft of automatic constraints from blender
Wed, 28 Dec 2011 23:12:32 -0700 Robert McIntyre going to work on constraints for the joints in the hand.
Wed, 28 Dec 2011 06:53:34 -0700 Robert McIntyre hand appears to work now!
Wed, 28 Dec 2011 06:44:36 -0700 Robert McIntyre trying to get the hand to work
Wed, 28 Dec 2011 00:00:23 -0700 Robert McIntyre saving progress
Wed, 14 Dec 2011 17:41:19 -0700 Robert McIntyre adding senses brainstoming list
Sun, 11 Dec 2011 22:32:28 -0700 Robert McIntyre improved test suite
Sun, 11 Dec 2011 22:22:01 -0700 Robert McIntyre wasted a day :(
Fri, 09 Dec 2011 23:11:28 -0600 Robert McIntyre updated test-suite
Fri, 09 Dec 2011 21:33:05 -0600 Robert McIntyre moved test namespaces
Thu, 08 Dec 2011 20:58:40 -0600 Robert McIntyre got world working with updated jme system
Wed, 07 Dec 2011 12:16:48 -0600 Robert McIntyre updated org files to work with latest org changes
Wed, 07 Dec 2011 10:29:35 -0600 Robert McIntyre removed pokemon.lpsolve dependency
Wed, 30 Nov 2011 20:42:07 -0700 Robert McIntyre divided body into test suite and core functions
Tue, 29 Nov 2011 02:46:46 -0700 Robert McIntyre cleaning
Mon, 28 Nov 2011 21:28:46 -0700 Robert McIntyre moved utility functions out of body and into util
Mon, 28 Nov 2011 21:22:35 -0700 Robert McIntyre cleaning up body code
Mon, 28 Nov 2011 02:54:48 -0700 Robert McIntyre finally got euler angle stuff working
Sat, 19 Nov 2011 23:59:12 -0700 Robert McIntyre cleaned up imports for skin
Sat, 19 Nov 2011 23:42:21 -0700 Robert McIntyre created test suite
Wed, 16 Nov 2011 02:42:50 -0700 Robert McIntyre problems resolved
Tue, 15 Nov 2011 23:18:37 -0700 Robert McIntyre bone influence appears to be wrong! Investigating...
Tue, 15 Nov 2011 17:48:10 -0700 Robert McIntyre getting basic hinges to work
Tue, 15 Nov 2011 00:53:06 -0700 Robert McIntyre translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
Tue, 15 Nov 2011 00:24:46 -0700 Robert McIntyre many problems solved by tightening up the vertex groups in the blender model
Mon, 14 Nov 2011 21:30:23 -0700 Robert McIntyre simplified world, got buggy physics ragdoll working
Mon, 14 Nov 2011 19:44:30 -0700 Robert McIntyre problem was that the skeleton was not 'ready'
Mon, 14 Nov 2011 18:46:34 -0700 Robert McIntyre trying to resolve problem with skeleton debugging
Sat, 12 Nov 2011 16:52:38 -0700 Robert McIntyre working on animations in jMonkeyEngine3
Fri, 11 Nov 2011 04:07:44 -0700 Robert McIntyre working on animations
Fri, 11 Nov 2011 00:52:47 -0700 Robert McIntyre enhanced cortex.utils to do proper lighting when viewing objects
Thu, 10 Nov 2011 23:24:02 -0700 Robert McIntyre more work in blender
Tue, 08 Nov 2011 02:11:01 -0700 Robert McIntyre fixed imports, moved fox
Tue, 08 Nov 2011 01:38:22 -0700 Robert McIntyre working through blender tutorial
Fri, 04 Nov 2011 07:54:20 -0700 Robert McIntyre fix typo
Thu, 03 Nov 2011 16:01:14 -0700 Robert McIntyre updating capture video with new examples
Thu, 03 Nov 2011 10:42:28 -0700 Robert McIntyre done improving the touch article for tonight
Thu, 03 Nov 2011 10:10:55 -0700 Robert McIntyre moved usefull functions to util
Thu, 03 Nov 2011 10:03:22 -0700 Robert McIntyre further cleanup on touch
Thu, 03 Nov 2011 09:53:02 -0700 Robert McIntyre quick touch-up for eyes
Thu, 03 Nov 2011 09:52:34 -0700 Robert McIntyre cleaning up the touch code
Thu, 03 Nov 2011 08:42:39 -0700 Robert McIntyre minor change to vision
Thu, 03 Nov 2011 08:38:41 -0700 Robert McIntyre added reference to capture-video
Thu, 03 Nov 2011 08:28:26 -0700 Robert McIntyre MASSIVE cleanup, especially in the vision code
Wed, 02 Nov 2011 11:03:12 -0700 Robert McIntyre added turing paper
Thu, 27 Oct 2011 23:41:14 -0700 Robert McIntyre updated org files
Mon, 24 Oct 2011 12:54:04 -0700 Robert McIntyre fixed picture links
Mon, 24 Oct 2011 12:43:58 -0700 Robert McIntyre going to start on games.org
Mon, 24 Oct 2011 12:35:15 -0700 Robert McIntyre cleaned up util.org
Mon, 24 Oct 2011 07:36:04 -0700 Robert McIntyre going to work on util.org now
Mon, 24 Oct 2011 07:04:48 -0700 Robert McIntyre added links to intro
Mon, 24 Oct 2011 05:41:50 -0700 Robert McIntyre moved apply-map to util.org from world.org, fixed some grammar problems, made examples more concise
Mon, 24 Oct 2011 05:25:01 -0700 Robert McIntyre cleaning up world.org
Mon, 24 Oct 2011 01:19:15 -0700 Robert McIntyre moving things around
Sun, 23 Oct 2011 23:54:26 -0700 Robert McIntyre split off the rest of cortex.org
Sun, 23 Oct 2011 23:35:04 -0700 Robert McIntyre continuing splitting
Sun, 23 Oct 2011 13:49:45 -0700 Robert McIntyre splitting cortex into more manageable pieces
Sun, 23 Oct 2011 12:32:56 -0700 Robert McIntyre going to update website/documentation
Sun, 23 Oct 2011 12:09:29 -0700 Robert McIntyre removed old cruft
Sun, 23 Oct 2011 12:07:34 -0700 Robert McIntyre touch has been GREATLY improved
Sun, 23 Oct 2011 11:58:33 -0700 Robert McIntyre fixed inacuraccy with touch implementation
Sun, 23 Oct 2011 11:51:15 -0700 Robert McIntyre remove useless function
Sun, 23 Oct 2011 11:50:17 -0700 Robert McIntyre modified fire-cannon-ball to place the ball on a specific node
Sun, 23 Oct 2011 11:30:42 -0700 Robert McIntyre touch-debug partially works
Sun, 23 Oct 2011 11:22:06 -0700 Robert McIntyre progress!!
Sun, 23 Oct 2011 11:03:52 -0700 Robert McIntyre going to great debug view of new raycasting touch
Sun, 23 Oct 2011 10:48:41 -0700 Robert McIntyre remove old GhostControl touch code
Sun, 23 Oct 2011 10:09:02 -0700 Robert McIntyre finally got raycasting tough to work
Sun, 23 Oct 2011 01:27:20 -0700 Robert McIntyre got positioning right, but there is still a problem
Sun, 23 Oct 2011 00:59:22 -0700 Robert McIntyre getting there!
Sun, 23 Oct 2011 00:49:33 -0700 Robert McIntyre refactored to help fix ray casting problem
Sun, 23 Oct 2011 00:17:54 -0700 Robert McIntyre fixing ray casting problem