log

age author description
Wed, 07 Dec 2011 10:29:35 -0600 Robert McIntyre removed pokemon.lpsolve dependency
Wed, 30 Nov 2011 20:42:07 -0700 Robert McIntyre divided body into test suite and core functions
Tue, 29 Nov 2011 02:46:46 -0700 Robert McIntyre cleaning
Mon, 28 Nov 2011 21:28:46 -0700 Robert McIntyre moved utility functions out of body and into util
Mon, 28 Nov 2011 21:22:35 -0700 Robert McIntyre cleaning up body code
Mon, 28 Nov 2011 02:54:48 -0700 Robert McIntyre finally got euler angle stuff working
Sat, 19 Nov 2011 23:59:12 -0700 Robert McIntyre cleaned up imports for skin
Sat, 19 Nov 2011 23:42:21 -0700 Robert McIntyre created test suite
Wed, 16 Nov 2011 02:42:50 -0700 Robert McIntyre problems resolved
Tue, 15 Nov 2011 23:18:37 -0700 Robert McIntyre bone influence appears to be wrong! Investigating...
Tue, 15 Nov 2011 17:48:10 -0700 Robert McIntyre getting basic hinges to work
Tue, 15 Nov 2011 00:53:06 -0700 Robert McIntyre translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
Tue, 15 Nov 2011 00:24:46 -0700 Robert McIntyre many problems solved by tightening up the vertex groups in the blender model
Mon, 14 Nov 2011 21:30:23 -0700 Robert McIntyre simplified world, got buggy physics ragdoll working
Mon, 14 Nov 2011 19:44:30 -0700 Robert McIntyre problem was that the skeleton was not 'ready'