Fri, 09 Dec 2011 23:11:28 -0600 |
Robert McIntyre |
updated test-suite
|
Fri, 09 Dec 2011 21:33:05 -0600 |
Robert McIntyre |
moved test namespaces
|
Thu, 08 Dec 2011 20:58:40 -0600 |
Robert McIntyre |
got world working with updated jme system
|
Wed, 07 Dec 2011 12:16:48 -0600 |
Robert McIntyre |
updated org files to work with latest org changes
|
Wed, 07 Dec 2011 10:29:35 -0600 |
Robert McIntyre |
removed pokemon.lpsolve dependency
|
Wed, 30 Nov 2011 20:42:07 -0700 |
Robert McIntyre |
divided body into test suite and core functions
|
Tue, 29 Nov 2011 02:46:46 -0700 |
Robert McIntyre |
cleaning
|
Mon, 28 Nov 2011 21:28:46 -0700 |
Robert McIntyre |
moved utility functions out of body and into util
|
Mon, 28 Nov 2011 21:22:35 -0700 |
Robert McIntyre |
cleaning up body code
|
Mon, 28 Nov 2011 02:54:48 -0700 |
Robert McIntyre |
finally got euler angle stuff working
|
Sat, 19 Nov 2011 23:59:12 -0700 |
Robert McIntyre |
cleaned up imports for skin
|
Sat, 19 Nov 2011 23:42:21 -0700 |
Robert McIntyre |
created test suite
|
Wed, 16 Nov 2011 02:42:50 -0700 |
Robert McIntyre |
problems resolved
|
Tue, 15 Nov 2011 23:18:37 -0700 |
Robert McIntyre |
bone influence appears to be wrong! Investigating...
|
Tue, 15 Nov 2011 17:48:10 -0700 |
Robert McIntyre |
getting basic hinges to work
|
Tue, 15 Nov 2011 00:53:06 -0700 |
Robert McIntyre |
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
|
Tue, 15 Nov 2011 00:24:46 -0700 |
Robert McIntyre |
many problems solved by tightening up the vertex groups in the blender model
|
Mon, 14 Nov 2011 21:30:23 -0700 |
Robert McIntyre |
simplified world, got buggy physics ragdoll working
|
Mon, 14 Nov 2011 19:44:30 -0700 |
Robert McIntyre |
problem was that the skeleton was not 'ready'
|
Mon, 14 Nov 2011 18:46:34 -0700 |
Robert McIntyre |
trying to resolve problem with skeleton debugging
|
Sat, 12 Nov 2011 16:52:38 -0700 |
Robert McIntyre |
working on animations in jMonkeyEngine3
|
Fri, 11 Nov 2011 04:07:44 -0700 |
Robert McIntyre |
working on animations
|
Fri, 11 Nov 2011 00:52:47 -0700 |
Robert McIntyre |
enhanced cortex.utils to do proper lighting when viewing objects
|
Thu, 10 Nov 2011 23:24:02 -0700 |
Robert McIntyre |
more work in blender
|
Tue, 08 Nov 2011 02:11:01 -0700 |
Robert McIntyre |
fixed imports, moved fox
|
Tue, 08 Nov 2011 01:38:22 -0700 |
Robert McIntyre |
working through blender tutorial
|
Fri, 04 Nov 2011 07:54:20 -0700 |
Robert McIntyre |
fix typo
|
Thu, 03 Nov 2011 16:01:14 -0700 |
Robert McIntyre |
updating capture video with new examples
|
Thu, 03 Nov 2011 10:42:28 -0700 |
Robert McIntyre |
done improving the touch article for tonight
|
Thu, 03 Nov 2011 10:10:55 -0700 |
Robert McIntyre |
moved usefull functions to util
|
Thu, 03 Nov 2011 10:03:22 -0700 |
Robert McIntyre |
further cleanup on touch
|
Thu, 03 Nov 2011 09:53:02 -0700 |
Robert McIntyre |
quick touch-up for eyes
|
Thu, 03 Nov 2011 09:52:34 -0700 |
Robert McIntyre |
cleaning up the touch code
|
Thu, 03 Nov 2011 08:42:39 -0700 |
Robert McIntyre |
minor change to vision
|
Thu, 03 Nov 2011 08:38:41 -0700 |
Robert McIntyre |
added reference to capture-video
|
Thu, 03 Nov 2011 08:28:26 -0700 |
Robert McIntyre |
MASSIVE cleanup, especially in the vision code
|
Wed, 02 Nov 2011 11:03:12 -0700 |
Robert McIntyre |
added turing paper
|
Thu, 27 Oct 2011 23:41:14 -0700 |
Robert McIntyre |
updated org files
|
Mon, 24 Oct 2011 12:54:04 -0700 |
Robert McIntyre |
fixed picture links
|
Mon, 24 Oct 2011 12:43:58 -0700 |
Robert McIntyre |
going to start on games.org
|
Mon, 24 Oct 2011 12:35:15 -0700 |
Robert McIntyre |
cleaned up util.org
|
Mon, 24 Oct 2011 07:36:04 -0700 |
Robert McIntyre |
going to work on util.org now
|
Mon, 24 Oct 2011 07:04:48 -0700 |
Robert McIntyre |
added links to intro
|
Mon, 24 Oct 2011 05:41:50 -0700 |
Robert McIntyre |
moved apply-map to util.org from world.org, fixed some grammar problems, made examples more concise
|
Mon, 24 Oct 2011 05:25:01 -0700 |
Robert McIntyre |
cleaning up world.org
|
Mon, 24 Oct 2011 01:19:15 -0700 |
Robert McIntyre |
moving things around
|
Sun, 23 Oct 2011 23:54:26 -0700 |
Robert McIntyre |
split off the rest of cortex.org
|
Sun, 23 Oct 2011 23:35:04 -0700 |
Robert McIntyre |
continuing splitting
|
Sun, 23 Oct 2011 13:49:45 -0700 |
Robert McIntyre |
splitting cortex into more manageable pieces
|
Sun, 23 Oct 2011 12:32:56 -0700 |
Robert McIntyre |
going to update website/documentation
|
Sun, 23 Oct 2011 12:09:29 -0700 |
Robert McIntyre |
removed old cruft
|
Sun, 23 Oct 2011 12:07:34 -0700 |
Robert McIntyre |
touch has been GREATLY improved
|
Sun, 23 Oct 2011 11:58:33 -0700 |
Robert McIntyre |
fixed inacuraccy with touch implementation
|
Sun, 23 Oct 2011 11:51:15 -0700 |
Robert McIntyre |
remove useless function
|
Sun, 23 Oct 2011 11:50:17 -0700 |
Robert McIntyre |
modified fire-cannon-ball to place the ball on a specific node
|
Sun, 23 Oct 2011 11:30:42 -0700 |
Robert McIntyre |
touch-debug partially works
|
Sun, 23 Oct 2011 11:22:06 -0700 |
Robert McIntyre |
progress!!
|
Sun, 23 Oct 2011 11:03:52 -0700 |
Robert McIntyre |
going to great debug view of new raycasting touch
|
Sun, 23 Oct 2011 10:48:41 -0700 |
Robert McIntyre |
remove old GhostControl touch code
|
Sun, 23 Oct 2011 10:09:02 -0700 |
Robert McIntyre |
finally got raycasting tough to work
|
Sun, 23 Oct 2011 01:27:20 -0700 |
Robert McIntyre |
got positioning right, but there is still a problem
|
Sun, 23 Oct 2011 00:59:22 -0700 |
Robert McIntyre |
getting there!
|
Sun, 23 Oct 2011 00:49:33 -0700 |
Robert McIntyre |
refactored to help fix ray casting problem
|
Sun, 23 Oct 2011 00:17:54 -0700 |
Robert McIntyre |
fixing ray casting problem
|
Sat, 22 Oct 2011 01:20:34 -0700 |
Robert McIntyre |
trying to resolve sensitivity bugs with tough implementation
|
Thu, 20 Oct 2011 15:10:38 -0700 |
Robert McIntyre |
fixed headers, make compat symlink
|
Sun, 16 Oct 2011 22:54:08 -0700 |
Robert McIntyre |
adjusted video path
|
Sun, 16 Oct 2011 06:49:58 -0700 |
Robert McIntyre |
moved common options from hgignore to a central file
|
Sun, 16 Oct 2011 05:29:35 -0700 |
Robert McIntyre |
adjusted hardcoded paths
|
Sun, 16 Oct 2011 05:12:19 -0700 |
Robert McIntyre |
initial import: I've made hearing and vision, and am working on touch.
|