log

age author description
Fri, 09 Dec 2011 23:11:28 -0600 Robert McIntyre updated test-suite
Fri, 09 Dec 2011 21:33:05 -0600 Robert McIntyre moved test namespaces
Thu, 08 Dec 2011 20:58:40 -0600 Robert McIntyre got world working with updated jme system
Wed, 07 Dec 2011 12:16:48 -0600 Robert McIntyre updated org files to work with latest org changes
Wed, 07 Dec 2011 10:29:35 -0600 Robert McIntyre removed pokemon.lpsolve dependency
Wed, 30 Nov 2011 20:42:07 -0700 Robert McIntyre divided body into test suite and core functions
Tue, 29 Nov 2011 02:46:46 -0700 Robert McIntyre cleaning
Mon, 28 Nov 2011 21:28:46 -0700 Robert McIntyre moved utility functions out of body and into util
Mon, 28 Nov 2011 21:22:35 -0700 Robert McIntyre cleaning up body code
Mon, 28 Nov 2011 02:54:48 -0700 Robert McIntyre finally got euler angle stuff working
Sat, 19 Nov 2011 23:59:12 -0700 Robert McIntyre cleaned up imports for skin
Sat, 19 Nov 2011 23:42:21 -0700 Robert McIntyre created test suite
Wed, 16 Nov 2011 02:42:50 -0700 Robert McIntyre problems resolved
Tue, 15 Nov 2011 23:18:37 -0700 Robert McIntyre bone influence appears to be wrong! Investigating...
Tue, 15 Nov 2011 17:48:10 -0700 Robert McIntyre getting basic hinges to work
Tue, 15 Nov 2011 00:53:06 -0700 Robert McIntyre translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
Tue, 15 Nov 2011 00:24:46 -0700 Robert McIntyre many problems solved by tightening up the vertex groups in the blender model
Mon, 14 Nov 2011 21:30:23 -0700 Robert McIntyre simplified world, got buggy physics ragdoll working
Mon, 14 Nov 2011 19:44:30 -0700 Robert McIntyre problem was that the skeleton was not 'ready'
Mon, 14 Nov 2011 18:46:34 -0700 Robert McIntyre trying to resolve problem with skeleton debugging
Sat, 12 Nov 2011 16:52:38 -0700 Robert McIntyre working on animations in jMonkeyEngine3
Fri, 11 Nov 2011 04:07:44 -0700 Robert McIntyre working on animations
Fri, 11 Nov 2011 00:52:47 -0700 Robert McIntyre enhanced cortex.utils to do proper lighting when viewing objects
Thu, 10 Nov 2011 23:24:02 -0700 Robert McIntyre more work in blender
Tue, 08 Nov 2011 02:11:01 -0700 Robert McIntyre fixed imports, moved fox
Tue, 08 Nov 2011 01:38:22 -0700 Robert McIntyre working through blender tutorial
Fri, 04 Nov 2011 07:54:20 -0700 Robert McIntyre fix typo
Thu, 03 Nov 2011 16:01:14 -0700 Robert McIntyre updating capture video with new examples
Thu, 03 Nov 2011 10:42:28 -0700 Robert McIntyre done improving the touch article for tonight
Thu, 03 Nov 2011 10:10:55 -0700 Robert McIntyre moved usefull functions to util
Thu, 03 Nov 2011 10:03:22 -0700 Robert McIntyre further cleanup on touch
Thu, 03 Nov 2011 09:53:02 -0700 Robert McIntyre quick touch-up for eyes
Thu, 03 Nov 2011 09:52:34 -0700 Robert McIntyre cleaning up the touch code
Thu, 03 Nov 2011 08:42:39 -0700 Robert McIntyre minor change to vision
Thu, 03 Nov 2011 08:38:41 -0700 Robert McIntyre added reference to capture-video
Thu, 03 Nov 2011 08:28:26 -0700 Robert McIntyre MASSIVE cleanup, especially in the vision code
Wed, 02 Nov 2011 11:03:12 -0700 Robert McIntyre added turing paper
Thu, 27 Oct 2011 23:41:14 -0700 Robert McIntyre updated org files
Mon, 24 Oct 2011 12:54:04 -0700 Robert McIntyre fixed picture links
Mon, 24 Oct 2011 12:43:58 -0700 Robert McIntyre going to start on games.org
Mon, 24 Oct 2011 12:35:15 -0700 Robert McIntyre cleaned up util.org
Mon, 24 Oct 2011 07:36:04 -0700 Robert McIntyre going to work on util.org now
Mon, 24 Oct 2011 07:04:48 -0700 Robert McIntyre added links to intro
Mon, 24 Oct 2011 05:41:50 -0700 Robert McIntyre moved apply-map to util.org from world.org, fixed some grammar problems, made examples more concise
Mon, 24 Oct 2011 05:25:01 -0700 Robert McIntyre cleaning up world.org
Mon, 24 Oct 2011 01:19:15 -0700 Robert McIntyre moving things around
Sun, 23 Oct 2011 23:54:26 -0700 Robert McIntyre split off the rest of cortex.org
Sun, 23 Oct 2011 23:35:04 -0700 Robert McIntyre continuing splitting
Sun, 23 Oct 2011 13:49:45 -0700 Robert McIntyre splitting cortex into more manageable pieces
Sun, 23 Oct 2011 12:32:56 -0700 Robert McIntyre going to update website/documentation
Sun, 23 Oct 2011 12:09:29 -0700 Robert McIntyre removed old cruft
Sun, 23 Oct 2011 12:07:34 -0700 Robert McIntyre touch has been GREATLY improved
Sun, 23 Oct 2011 11:58:33 -0700 Robert McIntyre fixed inacuraccy with touch implementation
Sun, 23 Oct 2011 11:51:15 -0700 Robert McIntyre remove useless function
Sun, 23 Oct 2011 11:50:17 -0700 Robert McIntyre modified fire-cannon-ball to place the ball on a specific node
Sun, 23 Oct 2011 11:30:42 -0700 Robert McIntyre touch-debug partially works
Sun, 23 Oct 2011 11:22:06 -0700 Robert McIntyre progress!!
Sun, 23 Oct 2011 11:03:52 -0700 Robert McIntyre going to great debug view of new raycasting touch
Sun, 23 Oct 2011 10:48:41 -0700 Robert McIntyre remove old GhostControl touch code
Sun, 23 Oct 2011 10:09:02 -0700 Robert McIntyre finally got raycasting tough to work
Sun, 23 Oct 2011 01:27:20 -0700 Robert McIntyre got positioning right, but there is still a problem
Sun, 23 Oct 2011 00:59:22 -0700 Robert McIntyre getting there!
Sun, 23 Oct 2011 00:49:33 -0700 Robert McIntyre refactored to help fix ray casting problem
Sun, 23 Oct 2011 00:17:54 -0700 Robert McIntyre fixing ray casting problem
Sat, 22 Oct 2011 01:20:34 -0700 Robert McIntyre trying to resolve sensitivity bugs with tough implementation
Thu, 20 Oct 2011 15:10:38 -0700 Robert McIntyre fixed headers, make compat symlink
Sun, 16 Oct 2011 22:54:08 -0700 Robert McIntyre adjusted video path
Sun, 16 Oct 2011 06:49:58 -0700 Robert McIntyre moved common options from hgignore to a central file
Sun, 16 Oct 2011 05:29:35 -0700 Robert McIntyre adjusted hardcoded paths
Sun, 16 Oct 2011 05:12:19 -0700 Robert McIntyre initial import: I've made hearing and vision, and am working on touch.