Sat, 04 Feb 2012 01:44:06 -0700 |
Robert McIntyre |
moved ear into cortex
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Fri, 03 Feb 2012 06:52:17 -0700 |
Robert McIntyre |
refactoring tested and works
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Fri, 03 Feb 2012 06:47:05 -0700 |
Robert McIntyre |
refactored joints
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Fri, 03 Feb 2012 06:41:16 -0700 |
Robert McIntyre |
refactored audio code
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Fri, 03 Feb 2012 06:33:37 -0700 |
Robert McIntyre |
refactored muscles
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Fri, 03 Feb 2012 06:21:39 -0700 |
Robert McIntyre |
refactored proprioception
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Fri, 03 Feb 2012 06:15:34 -0700 |
Robert McIntyre |
refactored touch
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Fri, 03 Feb 2012 06:04:30 -0700 |
Robert McIntyre |
moved goals and deleted old test
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Fri, 03 Feb 2012 06:01:22 -0700 |
Robert McIntyre |
deleted code from purgatory
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Fri, 03 Feb 2012 05:59:32 -0700 |
Robert McIntyre |
saving progress
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Fri, 03 Feb 2012 05:52:36 -0700 |
Robert McIntyre |
remove obsolete integration namespace
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Fri, 03 Feb 2012 05:52:18 -0700 |
Robert McIntyre |
refactored vision code
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Fri, 03 Feb 2012 05:08:45 -0700 |
Robert McIntyre |
removed old cone-joints.txt
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Fri, 03 Feb 2012 04:31:58 -0700 |
Robert McIntyre |
saving before major refactoring
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Fri, 03 Feb 2012 01:04:42 -0700 |
Robert McIntyre |
muscles are tested and work!
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Fri, 03 Feb 2012 00:48:34 -0700 |
Robert McIntyre |
First stab at blender muscles. (gee that sounds a little violent...)
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Thu, 02 Feb 2012 13:22:14 -0700 |
Robert McIntyre |
going to start work on muscles
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Thu, 02 Feb 2012 12:49:11 -0700 |
Robert McIntyre |
finally got proprioception working to my satisfaction
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Thu, 02 Feb 2012 03:17:11 -0700 |
Robert McIntyre |
proprioception is position-dependent, investigating...
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Thu, 02 Feb 2012 02:30:22 -0700 |
Robert McIntyre |
debugging worm proprioception
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Thu, 02 Feb 2012 02:03:19 -0700 |
Robert McIntyre |
improved proprioception test
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Thu, 02 Feb 2012 01:35:21 -0700 |
Robert McIntyre |
moved with-movement to cortex.body
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Thu, 02 Feb 2012 01:32:31 -0700 |
Robert McIntyre |
de-macrofication complete.
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Thu, 02 Feb 2012 00:57:18 -0700 |
Robert McIntyre |
going to de-macroify debug code
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Thu, 02 Feb 2012 00:05:17 -0700 |
Robert McIntyre |
working movement debug framework
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Wed, 01 Feb 2012 23:46:31 -0700 |
Robert McIntyre |
saving progress
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Wed, 01 Feb 2012 17:39:23 -0700 |
Robert McIntyre |
fixed some more problems with proprioception
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Wed, 01 Feb 2012 05:43:51 -0700 |
Robert McIntyre |
cleaned up test, moved some functions
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Wed, 01 Feb 2012 02:44:07 -0700 |
Robert McIntyre |
proprioception refrence frame is wrong, trying to fix...
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Wed, 01 Feb 2012 02:27:18 -0700 |
Robert McIntyre |
FINALLY got proprioception working
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Tue, 31 Jan 2012 01:40:47 -0700 |
Robert McIntyre |
still trying to fix proprioception
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Mon, 30 Jan 2012 07:21:46 -0700 |
Robert McIntyre |
going to fix error in proprioception
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Mon, 30 Jan 2012 05:47:51 -0700 |
Robert McIntyre |
added workaround for problem with point2point joints in native bullet; added basic muscle description image.
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Mon, 30 Jan 2012 00:25:11 -0700 |
Robert McIntyre |
add some ideas
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Sun, 29 Jan 2012 23:34:12 -0700 |
Robert McIntyre |
modifications to docstrings by dylan
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Thu, 26 Jan 2012 12:59:22 -0700 |
Robert McIntyre |
saving progress
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Wed, 25 Jan 2012 04:54:48 -0700 |
Robert McIntyre |
greatly enhanced touch sensitivity
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Tue, 24 Jan 2012 18:20:57 -0700 |
Robert McIntyre |
organizing priorities for winston
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Tue, 24 Jan 2012 18:12:14 -0700 |
Robert McIntyre |
going to work on proprioception
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Mon, 23 Jan 2012 03:41:26 -0700 |
Robert McIntyre |
got hearing diaplay working
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Sun, 22 Jan 2012 04:53:58 -0700 |
Robert McIntyre |
fixed bug in test code.
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Sat, 21 Jan 2012 09:55:59 -0700 |
Robert McIntyre |
preliminary eyes are fully implemented
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Sat, 21 Jan 2012 09:30:47 -0700 |
Robert McIntyre |
fixed bug in retina-sensor-image
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Sat, 21 Jan 2012 08:30:28 -0700 |
Robert McIntyre |
color selection enabled
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Sat, 21 Jan 2012 01:08:35 -0700 |
Robert McIntyre |
got rough vision pipeline working
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Fri, 20 Jan 2012 05:47:56 -0700 |
Robert McIntyre |
saving progress
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Fri, 20 Jan 2012 01:07:46 -0700 |
Robert McIntyre |
working on eye-following camera
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Thu, 19 Jan 2012 22:26:16 -0700 |
Robert McIntyre |
added eye to creature in blender
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Thu, 19 Jan 2012 22:19:24 -0700 |
Robert McIntyre |
merged image viewing code to cortex.util
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Thu, 19 Jan 2012 22:08:46 -0700 |
Robert McIntyre |
more lazy/functional version of eyes
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Thu, 19 Jan 2012 11:29:46 -0700 |
Robert McIntyre |
working on retina design
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Thu, 19 Jan 2012 08:09:15 -0700 |
Robert McIntyre |
don't create useless touch-maps, add some eye stuf
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Thu, 19 Jan 2012 07:22:40 -0700 |
Robert McIntyre |
changed touch image retrieval code to use meta-data in preparation for multiple sensor maps per object
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Mon, 16 Jan 2012 03:19:15 -0700 |
Robert McIntyre |
ready to start touch UV maps with GIMP
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Sun, 15 Jan 2012 04:08:31 -0700 |
Robert McIntyre |
slow implementation of UV-mapped touch is complete
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Sun, 15 Jan 2012 00:40:49 -0700 |
Robert McIntyre |
saving progress
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Sun, 15 Jan 2012 00:33:06 -0700 |
Robert McIntyre |
fixing out-of-bounds error
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Sat, 14 Jan 2012 23:06:44 -0700 |
Robert McIntyre |
removed useless code
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Sat, 14 Jan 2012 23:05:52 -0700 |
Robert McIntyre |
removed outdated code
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Sat, 14 Jan 2012 21:15:44 -0700 |
Robert McIntyre |
can now visuliaze touch data
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Sat, 14 Jan 2012 20:44:13 -0700 |
Robert McIntyre |
data format for touch implemented
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Sat, 14 Jan 2012 04:28:37 -0700 |
Robert McIntyre |
topological sensor bundling appears to work
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Sat, 14 Jan 2012 01:19:18 -0700 |
Robert McIntyre |
can visualize a collection of points now.
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Sat, 14 Jan 2012 01:07:18 -0700 |
Robert McIntyre |
made BufferedImage visulation more general
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Wed, 11 Jan 2012 21:30:26 -0700 |
Robert McIntyre |
going to create bitmaps for touch sensing
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Wed, 11 Jan 2012 00:06:33 -0700 |
Robert McIntyre |
have function for creating touch for a blender creature
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Tue, 10 Jan 2012 21:26:41 -0700 |
Robert McIntyre |
working on touch
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Tue, 10 Jan 2012 08:38:50 -0700 |
Robert McIntyre |
now with more accurate authorship
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Tue, 10 Jan 2012 08:38:04 -0700 |
Robert McIntyre |
Working sensor coordinate code. Dylan helped!
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Mon, 09 Jan 2012 19:14:47 -0700 |
Robert McIntyre |
saving work
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Mon, 09 Jan 2012 06:05:29 -0700 |
Robert McIntyre |
saving progress...
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Mon, 09 Jan 2012 06:02:06 -0700 |
Robert McIntyre |
faster touch creation code
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Sun, 08 Jan 2012 06:11:58 -0700 |
Robert McIntyre |
saving progress
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Sat, 07 Jan 2012 10:49:49 -0700 |
Robert McIntyre |
starting automatic touch for blender models
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Sat, 07 Jan 2012 05:24:14 -0700 |
Robert McIntyre |
multimethod dispatch works
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Sat, 07 Jan 2012 05:06:58 -0700 |
Robert McIntyre |
working on multimethod joint creation
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Sat, 07 Jan 2012 02:37:36 -0700 |
Robert McIntyre |
hand joints now work!
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Sat, 07 Jan 2012 01:32:15 -0700 |
Robert McIntyre |
creatig cone joints for hand
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Sat, 07 Jan 2012 01:10:14 -0700 |
Robert McIntyre |
going to try to fix cone-joint generating code
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Sat, 07 Jan 2012 00:58:47 -0700 |
Robert McIntyre |
still testing joints... Dylan is helping
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Fri, 06 Jan 2012 02:03:43 -0700 |
Robert McIntyre |
making some progress on cone joints...
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Thu, 05 Jan 2012 21:31:34 -0700 |
Robert McIntyre |
correcting problem with joints
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Thu, 05 Jan 2012 02:35:07 -0700 |
Robert McIntyre |
got a finger working!
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Wed, 04 Jan 2012 21:03:25 -0700 |
Robert McIntyre |
offset cone joints achieved!
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Wed, 04 Jan 2012 20:34:00 -0700 |
Robert McIntyre |
trying to make offset cone joints
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Wed, 04 Jan 2012 08:36:42 -0700 |
Robert McIntyre |
first draft of automatic constraints from blender
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Wed, 28 Dec 2011 23:12:32 -0700 |
Robert McIntyre |
going to work on constraints for the joints in the hand.
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Wed, 28 Dec 2011 06:53:34 -0700 |
Robert McIntyre |
hand appears to work now!
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Wed, 28 Dec 2011 06:44:36 -0700 |
Robert McIntyre |
trying to get the hand to work
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Wed, 28 Dec 2011 00:00:23 -0700 |
Robert McIntyre |
saving progress
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Wed, 14 Dec 2011 17:41:19 -0700 |
Robert McIntyre |
adding senses brainstoming list
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Sun, 11 Dec 2011 22:32:28 -0700 |
Robert McIntyre |
improved test suite
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Sun, 11 Dec 2011 22:22:01 -0700 |
Robert McIntyre |
wasted a day :(
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Fri, 09 Dec 2011 23:11:28 -0600 |
Robert McIntyre |
updated test-suite
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Fri, 09 Dec 2011 21:33:05 -0600 |
Robert McIntyre |
moved test namespaces
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Thu, 08 Dec 2011 20:58:40 -0600 |
Robert McIntyre |
got world working with updated jme system
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Wed, 07 Dec 2011 12:16:48 -0600 |
Robert McIntyre |
updated org files to work with latest org changes
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Wed, 07 Dec 2011 10:29:35 -0600 |
Robert McIntyre |
removed pokemon.lpsolve dependency
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Wed, 30 Nov 2011 20:42:07 -0700 |
Robert McIntyre |
divided body into test suite and core functions
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Tue, 29 Nov 2011 02:46:46 -0700 |
Robert McIntyre |
cleaning
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Mon, 28 Nov 2011 21:28:46 -0700 |
Robert McIntyre |
moved utility functions out of body and into util
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Mon, 28 Nov 2011 21:22:35 -0700 |
Robert McIntyre |
cleaning up body code
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Mon, 28 Nov 2011 02:54:48 -0700 |
Robert McIntyre |
finally got euler angle stuff working
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Sat, 19 Nov 2011 23:59:12 -0700 |
Robert McIntyre |
cleaned up imports for skin
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Sat, 19 Nov 2011 23:42:21 -0700 |
Robert McIntyre |
created test suite
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Wed, 16 Nov 2011 02:42:50 -0700 |
Robert McIntyre |
problems resolved
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Tue, 15 Nov 2011 23:18:37 -0700 |
Robert McIntyre |
bone influence appears to be wrong! Investigating...
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Tue, 15 Nov 2011 17:48:10 -0700 |
Robert McIntyre |
getting basic hinges to work
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Tue, 15 Nov 2011 00:53:06 -0700 |
Robert McIntyre |
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
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Tue, 15 Nov 2011 00:24:46 -0700 |
Robert McIntyre |
many problems solved by tightening up the vertex groups in the blender model
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Mon, 14 Nov 2011 21:30:23 -0700 |
Robert McIntyre |
simplified world, got buggy physics ragdoll working
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Mon, 14 Nov 2011 19:44:30 -0700 |
Robert McIntyre |
problem was that the skeleton was not 'ready'
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Mon, 14 Nov 2011 18:46:34 -0700 |
Robert McIntyre |
trying to resolve problem with skeleton debugging
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Sat, 12 Nov 2011 16:52:38 -0700 |
Robert McIntyre |
working on animations in jMonkeyEngine3
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Fri, 11 Nov 2011 04:07:44 -0700 |
Robert McIntyre |
working on animations
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Fri, 11 Nov 2011 00:52:47 -0700 |
Robert McIntyre |
enhanced cortex.utils to do proper lighting when viewing objects
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Thu, 10 Nov 2011 23:24:02 -0700 |
Robert McIntyre |
more work in blender
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Tue, 08 Nov 2011 02:11:01 -0700 |
Robert McIntyre |
fixed imports, moved fox
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Tue, 08 Nov 2011 01:38:22 -0700 |
Robert McIntyre |
working through blender tutorial
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Fri, 04 Nov 2011 07:54:20 -0700 |
Robert McIntyre |
fix typo
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