Wed, 28 Dec 2011 00:00:23 -0700 |
Robert McIntyre |
saving progress
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Wed, 14 Dec 2011 17:41:19 -0700 |
Robert McIntyre |
adding senses brainstoming list
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Sun, 11 Dec 2011 22:32:28 -0700 |
Robert McIntyre |
improved test suite
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Sun, 11 Dec 2011 22:22:01 -0700 |
Robert McIntyre |
wasted a day :(
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Fri, 09 Dec 2011 23:11:28 -0600 |
Robert McIntyre |
updated test-suite
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Fri, 09 Dec 2011 21:33:05 -0600 |
Robert McIntyre |
moved test namespaces
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Thu, 08 Dec 2011 20:58:40 -0600 |
Robert McIntyre |
got world working with updated jme system
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Wed, 07 Dec 2011 12:16:48 -0600 |
Robert McIntyre |
updated org files to work with latest org changes
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Wed, 07 Dec 2011 10:29:35 -0600 |
Robert McIntyre |
removed pokemon.lpsolve dependency
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Wed, 30 Nov 2011 20:42:07 -0700 |
Robert McIntyre |
divided body into test suite and core functions
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Tue, 29 Nov 2011 02:46:46 -0700 |
Robert McIntyre |
cleaning
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Mon, 28 Nov 2011 21:28:46 -0700 |
Robert McIntyre |
moved utility functions out of body and into util
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Mon, 28 Nov 2011 21:22:35 -0700 |
Robert McIntyre |
cleaning up body code
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Mon, 28 Nov 2011 02:54:48 -0700 |
Robert McIntyre |
finally got euler angle stuff working
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Sat, 19 Nov 2011 23:59:12 -0700 |
Robert McIntyre |
cleaned up imports for skin
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Sat, 19 Nov 2011 23:42:21 -0700 |
Robert McIntyre |
created test suite
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Wed, 16 Nov 2011 02:42:50 -0700 |
Robert McIntyre |
problems resolved
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Tue, 15 Nov 2011 23:18:37 -0700 |
Robert McIntyre |
bone influence appears to be wrong! Investigating...
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Tue, 15 Nov 2011 17:48:10 -0700 |
Robert McIntyre |
getting basic hinges to work
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Tue, 15 Nov 2011 00:53:06 -0700 |
Robert McIntyre |
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
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Tue, 15 Nov 2011 00:24:46 -0700 |
Robert McIntyre |
many problems solved by tightening up the vertex groups in the blender model
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Mon, 14 Nov 2011 21:30:23 -0700 |
Robert McIntyre |
simplified world, got buggy physics ragdoll working
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Mon, 14 Nov 2011 19:44:30 -0700 |
Robert McIntyre |
problem was that the skeleton was not 'ready'
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Mon, 14 Nov 2011 18:46:34 -0700 |
Robert McIntyre |
trying to resolve problem with skeleton debugging
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