Thu, 03 Nov 2011 08:28:26 -0700 |
Robert McIntyre |
MASSIVE cleanup, especially in the vision code
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Wed, 02 Nov 2011 11:03:12 -0700 |
Robert McIntyre |
added turing paper
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Thu, 27 Oct 2011 23:41:14 -0700 |
Robert McIntyre |
updated org files
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Mon, 24 Oct 2011 12:54:04 -0700 |
Robert McIntyre |
fixed picture links
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Mon, 24 Oct 2011 12:43:58 -0700 |
Robert McIntyre |
going to start on games.org
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Mon, 24 Oct 2011 12:35:15 -0700 |
Robert McIntyre |
cleaned up util.org
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Mon, 24 Oct 2011 07:36:04 -0700 |
Robert McIntyre |
going to work on util.org now
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Mon, 24 Oct 2011 07:04:48 -0700 |
Robert McIntyre |
added links to intro
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Mon, 24 Oct 2011 05:41:50 -0700 |
Robert McIntyre |
moved apply-map to util.org from world.org, fixed some grammar problems, made examples more concise
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Mon, 24 Oct 2011 05:25:01 -0700 |
Robert McIntyre |
cleaning up world.org
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Mon, 24 Oct 2011 01:19:15 -0700 |
Robert McIntyre |
moving things around
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Sun, 23 Oct 2011 23:54:26 -0700 |
Robert McIntyre |
split off the rest of cortex.org
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Sun, 23 Oct 2011 23:35:04 -0700 |
Robert McIntyre |
continuing splitting
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Sun, 23 Oct 2011 13:49:45 -0700 |
Robert McIntyre |
splitting cortex into more manageable pieces
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Sun, 23 Oct 2011 12:32:56 -0700 |
Robert McIntyre |
going to update website/documentation
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Sun, 23 Oct 2011 12:09:29 -0700 |
Robert McIntyre |
removed old cruft
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Sun, 23 Oct 2011 12:07:34 -0700 |
Robert McIntyre |
touch has been GREATLY improved
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Sun, 23 Oct 2011 11:58:33 -0700 |
Robert McIntyre |
fixed inacuraccy with touch implementation
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Sun, 23 Oct 2011 11:51:15 -0700 |
Robert McIntyre |
remove useless function
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Sun, 23 Oct 2011 11:50:17 -0700 |
Robert McIntyre |
modified fire-cannon-ball to place the ball on a specific node
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Sun, 23 Oct 2011 11:30:42 -0700 |
Robert McIntyre |
touch-debug partially works
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Sun, 23 Oct 2011 11:22:06 -0700 |
Robert McIntyre |
progress!!
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Sun, 23 Oct 2011 11:03:52 -0700 |
Robert McIntyre |
going to great debug view of new raycasting touch
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Sun, 23 Oct 2011 10:48:41 -0700 |
Robert McIntyre |
remove old GhostControl touch code
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Sun, 23 Oct 2011 10:09:02 -0700 |
Robert McIntyre |
finally got raycasting tough to work
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Sun, 23 Oct 2011 01:27:20 -0700 |
Robert McIntyre |
got positioning right, but there is still a problem
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Sun, 23 Oct 2011 00:59:22 -0700 |
Robert McIntyre |
getting there!
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Sun, 23 Oct 2011 00:49:33 -0700 |
Robert McIntyre |
refactored to help fix ray casting problem
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