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2011-12-07
Robert McIntyre
updated org files to work with latest org changes
2011-12-07
Robert McIntyre
removed pokemon.lpsolve dependency
2011-12-01
Robert McIntyre
divided body into test suite and core functions
2011-11-29
Robert McIntyre
cleaning
2011-11-29
Robert McIntyre
moved utility functions out of body and into util
2011-11-29
Robert McIntyre
cleaning up body code
2011-11-28
Robert McIntyre
finally got euler angle stuff working
2011-11-20
Robert McIntyre
cleaned up imports for skin
2011-11-20
Robert McIntyre
created test suite
2011-11-16
Robert McIntyre
problems resolved
2011-11-16
Robert McIntyre
bone influence appears to be wrong! Investigating...
2011-11-16
Robert McIntyre
getting basic hinges to work
2011-11-15
Robert McIntyre
translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout
2011-11-15
Robert McIntyre
many problems solved by tightening up the vertex groups in the blender model
2011-11-15
Robert McIntyre
simplified world, got buggy physics ragdoll working
2011-11-15
Robert McIntyre
problem was that the skeleton was not 'ready'
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