log

age author description
Thu, 05 Jan 2012 21:31:34 -0700 Robert McIntyre correcting problem with joints
Thu, 05 Jan 2012 02:35:07 -0700 Robert McIntyre got a finger working!
Wed, 04 Jan 2012 21:03:25 -0700 Robert McIntyre offset cone joints achieved!
Wed, 04 Jan 2012 20:34:00 -0700 Robert McIntyre trying to make offset cone joints
Wed, 04 Jan 2012 08:36:42 -0700 Robert McIntyre first draft of automatic constraints from blender
Wed, 28 Dec 2011 23:12:32 -0700 Robert McIntyre going to work on constraints for the joints in the hand.
Wed, 28 Dec 2011 06:53:34 -0700 Robert McIntyre hand appears to work now!
Wed, 28 Dec 2011 06:44:36 -0700 Robert McIntyre trying to get the hand to work
Wed, 28 Dec 2011 00:00:23 -0700 Robert McIntyre saving progress
Wed, 14 Dec 2011 17:41:19 -0700 Robert McIntyre adding senses brainstoming list
Sun, 11 Dec 2011 22:32:28 -0700 Robert McIntyre improved test suite
Sun, 11 Dec 2011 22:22:01 -0700 Robert McIntyre wasted a day :(
Fri, 09 Dec 2011 23:11:28 -0600 Robert McIntyre updated test-suite
Fri, 09 Dec 2011 21:33:05 -0600 Robert McIntyre moved test namespaces
Thu, 08 Dec 2011 20:58:40 -0600 Robert McIntyre got world working with updated jme system
Wed, 07 Dec 2011 12:16:48 -0600 Robert McIntyre updated org files to work with latest org changes
Wed, 07 Dec 2011 10:29:35 -0600 Robert McIntyre removed pokemon.lpsolve dependency
Wed, 30 Nov 2011 20:42:07 -0700 Robert McIntyre divided body into test suite and core functions
Tue, 29 Nov 2011 02:46:46 -0700 Robert McIntyre cleaning
Mon, 28 Nov 2011 21:28:46 -0700 Robert McIntyre moved utility functions out of body and into util
Mon, 28 Nov 2011 21:22:35 -0700 Robert McIntyre cleaning up body code
Mon, 28 Nov 2011 02:54:48 -0700 Robert McIntyre finally got euler angle stuff working
Sat, 19 Nov 2011 23:59:12 -0700 Robert McIntyre cleaned up imports for skin
Sat, 19 Nov 2011 23:42:21 -0700 Robert McIntyre created test suite
Wed, 16 Nov 2011 02:42:50 -0700 Robert McIntyre problems resolved
Tue, 15 Nov 2011 23:18:37 -0700 Robert McIntyre bone influence appears to be wrong! Investigating...
Tue, 15 Nov 2011 17:48:10 -0700 Robert McIntyre getting basic hinges to work
Tue, 15 Nov 2011 00:53:06 -0700 Robert McIntyre translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout