Wed, 25 Jan 2012 04:54:48 -0700 |
Robert McIntyre |
greatly enhanced touch sensitivity
|
Tue, 24 Jan 2012 18:20:57 -0700 |
Robert McIntyre |
organizing priorities for winston
|
Tue, 24 Jan 2012 18:12:14 -0700 |
Robert McIntyre |
going to work on proprioception
|
Mon, 23 Jan 2012 03:41:26 -0700 |
Robert McIntyre |
got hearing diaplay working
|
Sun, 22 Jan 2012 04:53:58 -0700 |
Robert McIntyre |
fixed bug in test code.
|
Sat, 21 Jan 2012 09:55:59 -0700 |
Robert McIntyre |
preliminary eyes are fully implemented
|
Sat, 21 Jan 2012 09:30:47 -0700 |
Robert McIntyre |
fixed bug in retina-sensor-image
|
Sat, 21 Jan 2012 08:30:28 -0700 |
Robert McIntyre |
color selection enabled
|
Sat, 21 Jan 2012 01:08:35 -0700 |
Robert McIntyre |
got rough vision pipeline working
|
Fri, 20 Jan 2012 05:47:56 -0700 |
Robert McIntyre |
saving progress
|
Fri, 20 Jan 2012 01:07:46 -0700 |
Robert McIntyre |
working on eye-following camera
|
Thu, 19 Jan 2012 22:26:16 -0700 |
Robert McIntyre |
added eye to creature in blender
|
Thu, 19 Jan 2012 22:19:24 -0700 |
Robert McIntyre |
merged image viewing code to cortex.util
|
Thu, 19 Jan 2012 22:08:46 -0700 |
Robert McIntyre |
more lazy/functional version of eyes
|
Thu, 19 Jan 2012 11:29:46 -0700 |
Robert McIntyre |
working on retina design
|
Thu, 19 Jan 2012 08:09:15 -0700 |
Robert McIntyre |
don't create useless touch-maps, add some eye stuf
|