Mercurial > cortex
changeset 399:85393ec986dc
completed action definitions.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Tue, 04 Mar 2014 23:04:43 -0500 |
parents | 36d492f4deab |
children | 6ba908c1a0a9 |
files | org/worm_learn.clj |
diffstat | 1 files changed, 94 insertions(+), 46 deletions(-) [+] |
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1.1 --- a/org/worm_learn.clj Tue Mar 04 00:01:38 2014 -0500 1.2 +++ b/org/worm_learn.clj Tue Mar 04 23:04:43 2014 -0500 1.3 @@ -15,73 +15,121 @@ 1.4 (rlm.rlm-commands/help) 1.5 1.6 1.7 -(defn worm-segment [] 1.8 - (load-blender-model "Models/worm-segment/worm-segment.blend")) 1.9 +(def hand "Models/test-creature/hand.blend") 1.10 1.11 +(defn worm-model [] 1.12 + (load-blender-model "Models/worm/worm.blend")) 1.13 1.14 -(defn worm [] 1.15 - (load-blender-model "Models/worm-segment/worm.blend")) 1.16 +(def output-base (File. "/home/r/proj/cortex/render/worm-learn/")) 1.17 1.18 1.19 -(defn gen-worm 1.20 - "create a creature acceptable for testing as a replacement for the 1.21 - worm." 1.22 - [] 1.23 - (nodify 1.24 - "worm" 1.25 - [(nodify 1.26 - "eyes" 1.27 - [(doto 1.28 - (Node. "eye1") 1.29 - (.setLocalTranslation (Vector3f. 0 -1.1 0)) 1.30 - (.setUserData 1.31 - 1.32 - "eye" 1.33 - "(let [retina 1.34 - \"Models/test-creature/retina-small.png\"] 1.35 - {:all retina :red retina 1.36 - :green retina :blue retina})"))]) 1.37 - (box 1.38 - 0.2 0.2 0.2 1.39 - :name "worm-segment" 1.40 - :position (Vector3f. 0 0 0) 1.41 - :color ColorRGBA/Orange)])) 1.42 +(defn motor-control-program 1.43 + "Create a function which will execute the motor script" 1.44 + [muscle-positions 1.45 + script] 1.46 + (let [current-frame (atom -1) 1.47 + keyed-script (group-by first script) 1.48 + current-forces (atom {}) ] 1.49 + (fn [effectors] 1.50 + (let [indexed-effectors (vec effectors)] 1.51 + (dorun 1.52 + (for [[_ part force] (keyed-script (swap! current-frame inc))] 1.53 + (swap! current-forces (fn [m] (assoc m part force))))) 1.54 + (doall (map (fn [effector power] 1.55 + (effector (int power))) 1.56 + effectors 1.57 + (map #(@current-forces % 0) muscle-positions))))))) 1.58 1.59 +(def muscle-labels 1.60 + [:base-up :base-down 1.61 + :a-up :a-down 1.62 + :b-up :b-down 1.63 + :c-up :c-down 1.64 + :d-up :d-down 1.65 + ]) 1.66 1.67 -(defn test-basic-touch 1.68 - "Testing touch: 1.69 - You should see a cube fall onto a table. There is a cross-shaped 1.70 - display which reports the cube's sensation of touch. This display 1.71 - should change when the cube hits the table, and whenever you hit 1.72 - the cube with balls. 1.73 +(def curl-script 1.74 + [[370 :d-up 20] 1.75 + [390 :d-up 0]]) 1.76 1.77 - Keys: 1.78 - <space> : fire ball" 1.79 - ([] (test-basic-touch false)) 1.80 - ([record?] 1.81 - (let [head (doto (worm) (body!)) 1.82 - touch (touch! head) 1.83 - touch-display (view-touch)] 1.84 +(def period 18) 1.85 + 1.86 +(defn gen-wiggle [[flexor extensor :as muscle-pair] time-base] 1.87 + (let [period period 1.88 + power 45] 1.89 + [[time-base flexor power] 1.90 + [(+ time-base period) flexor 0] 1.91 + [(+ time-base period 1) extensor power] 1.92 + [(+ time-base (+ (* 2 period) 2)) extensor 0]])) 1.93 + 1.94 +(def wiggle-script 1.95 + (mapcat gen-wiggle [[:d-up :d-down] 1.96 + [:c-up :c-down] 1.97 + [:b-up :b-down] 1.98 + [:a-up :a-down]] (range 100 1000 12))) 1.99 + 1.100 +(def wiggle-script 1.101 + (mapcat gen-wiggle (repeat 40 [:a-down :a-up]) 1.102 + (range 100 10000 (+ 3 (* period 2))))) 1.103 + 1.104 + 1.105 + 1.106 +(defn worm-world 1.107 + "" 1.108 + ([] (worm-world curl-script)) 1.109 + ([motion-script] 1.110 + (let [record? false 1.111 + worm (doto (worm-model) (body!)) 1.112 + touch '();;(touch! worm) 1.113 + prop (proprioception! worm) 1.114 + muscles (movement! worm) 1.115 + 1.116 + touch-display (view-touch) 1.117 + prop-display (view-proprioception) 1.118 + muscle-display (view-movement) 1.119 + 1.120 + floor (box 10 1 10 :position (Vector3f. 0 -10 0) 1.121 + :color ColorRGBA/Gray :mass 0) 1.122 + 1.123 + control-script (motor-control-program 1.124 + muscle-labels motion-script)] 1.125 (world 1.126 - (nodify [head 1.127 - (box 10 1 10 :position (Vector3f. 0 -10 0) 1.128 - :color ColorRGBA/Gray :mass 0)]) 1.129 - 1.130 + (nodify [worm floor]) 1.131 standard-debug-controls 1.132 1.133 (fn [world] 1.134 + ;; (set-gravity world Vector3f/ZERO) 1.135 + ;; (position-camera 1.136 + ;; world (Vector3f. 4.207176, -3.7366982, 3.0816958) 1.137 + ;; (Quaternion. 0.11118768, 0.87678415, 0.24434438, -0.3989771)) 1.138 + 1.139 + 1.140 + 1.141 + (position-camera 1.142 + world (Vector3f. 4.207176, -3.7366982, 3.0816958) 1.143 + (Quaternion. -0.11555642, 0.88188726, -0.2854942, -0.3569518)) 1.144 + 1.145 + 1.146 + 1.147 + 1.148 (let [timer (IsoTimer. 60)] 1.149 (.setTimer world timer) 1.150 (display-dilated-time world timer)) 1.151 (if record? 1.152 (Capture/captureVideo 1.153 world 1.154 - (File. "/home/r/proj/cortex/render/touch-cube/main-view/"))) 1.155 + (File. output-base "main-view"))) 1.156 (speed-up world) 1.157 (light-up-everything world)) 1.158 1.159 (fn [world tpf] 1.160 + (muscle-display 1.161 + (control-script muscles) 1.162 + (if record? (File. output-base "muscle"))) 1.163 + (prop-display 1.164 + (prop) 1.165 + (if record? (File. output-base "proprio"))) 1.166 (touch-display 1.167 (map #(% (.getRootNode world)) touch) 1.168 (if record? 1.169 - (File. "/home/r/proj/cortex/render/touch-cube/touch/")))))))) 1.170 + (File. output-base "touch"))))))))