# HG changeset patch # User Robert McIntyre # Date 1329314306 25200 # Node ID dbecd276b51aafeb8625f2bfe6c232693b04f713 # Parent c39b8b29a79e62416d7b912c5a65341fee7a805e# Parent 12e6231eae8e68ec26f6bf9a14a52719571f77f3 merged dylan's changes diff -r c39b8b29a79e -r dbecd276b51a images/diagram_rendermanager2.png Binary file images/diagram_rendermanager2.png has changed diff -r c39b8b29a79e -r dbecd276b51a org/vision.org --- a/org/vision.org Wed Feb 15 06:56:47 2012 -0700 +++ b/org/vision.org Wed Feb 15 06:58:26 2012 -0700 @@ -35,9 +35,9 @@ =ViewPort=, rendering the scene in the GPU. For each =ViewPort= there is a =FrameBuffer= which represents the rendered image in the GPU. -#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing. +#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing; these snapshots are =Framebuffer= objects. #+ATTR_HTML: width="400" -[[../images/diagram_rendermanager.png]] +[[../images/diagram_rendermanager2.png]] Each =ViewPort= can have any number of attached =SceneProcessor= objects, which are called every time a new frame is rendered. A