# HG changeset patch # User Robert McIntyre # Date 1342739250 18000 # Node ID b664a9cd7724cd1bc4ed529b57457fa32cfeabe4 # Parent e6233ef22a80dc4a3e42a7f92ee6ac512afe6d0d more chapter titles. diff -r e6233ef22a80 -r b664a9cd7724 org/thesis.org --- a/org/thesis.org Thu Jul 19 17:02:17 2012 -0500 +++ b/org/thesis.org Thu Jul 19 18:07:30 2012 -0500 @@ -1,26 +1,36 @@ +#+title: Thesis +#+author: Robert McIntyre +#+email: rlm@mit.edu +#+description: MEng thesis for Robert McIntyre +#+keywords: AI, simulation, jMonkeyEngine3, clojure, virtual reality +#+SETUPFILE: ../../aurellem/org/setup.org +#+INCLUDE: ../../aurellem/org/level-0.org +* Multiple senses are compelling for AI. -* Multiple Senses are Compelling +* Virtirual reality is vastly easier than actual reality. -* Virtirual Reality is better than Actual Reality +* There is no framework for AI experimenmts with multiple senses. -* There is no framework for Experimenmts with Multiple Senses +* Cortex -* Cortex -** Touch -** Vision -** Hearing -** Proprioception -** Movement -** The World - -* The Worm +** Cortex uses jMonkeyEngine3 to create virtual worlds... +** ...and Blender to describe virtual creatures. +** Senses are all 2d surfaces with embedded sensor elements. +** Thousands of hair-like elements simulate touch. +** Vision is modeled after the human retina. +** Cortex provides general simulated hearing. +** Proprioception and Movement provide a sense of embodiment. * Swarm Creatures -* +* The Reusable Self Learning Joint +* Rat in a Maze +* Robotic Calisthenics +* The Lense that Sees its Flaws +* Simulated Imagination