# HG changeset patch # User Robert McIntyre # Date 1398644722 14400 # Node ID 8a5abd51cd4f172381e1e82bf2a1864ec055370b # Parent 39ee58fef9d8936886cd4f31cb0d3df9fd781a57 add example / discussion per Winston's request. diff -r 39ee58fef9d8 -r 8a5abd51cd4f thesis/cortex.org --- a/thesis/cortex.org Sun Apr 27 10:17:45 2014 -0400 +++ b/thesis/cortex.org Sun Apr 27 20:25:22 2014 -0400 @@ -2816,7 +2816,7 @@ /empathy/ function will provide a bridge to use the body centered action predicates on video-like streams of information. -** Empathy is the process of tracing though \Phi-space +** Empathy is the process of building paths in \Phi-space Here is the core of a basic empathy algorithm, starting with an experience vector: @@ -2845,10 +2845,54 @@ Finally, to infer sensory data, I select the longest consecutive chain of experiences that threads through the sets of similar - experiences. Consecutive experience means that the experiences - appear next to each other in the experience vector. - + experiences, starting with the current moment as a root and going + backwards. Consecutive experience means that the experiences appear + next to each other in the experience vector. + + A stream of proprioceptive input might be: + #+BEGIN_EXAMPLE + [ flat, flat, flat, flat, flat, flat, lift-head ] + #+END_EXAMPLE + + The worm's previous experience of lying on the ground and lifting + its head generates possible interpretations for each frame: + + #+BEGIN_EXAMPLE + [ flat, flat, flat, flat, flat, flat, flat, lift-head ] + 1 1 1 1 1 1 1 4 + 2 2 2 2 2 2 2 + 3 3 3 3 3 3 3 + 7 7 7 7 7 7 7 + 8 8 8 8 8 8 8 + 9 9 9 9 9 9 9 + #+END_EXAMPLE + + These interpretations suggest a new path through phi space: + + #+BEGIN_EXAMPLE + [ flat, flat, flat, flat, flat, flat, flat, lift-head ] + 6 7 8 9 1 2 3 4 + #+END_EXAMPLE + + The new path through \Phi-space is synthesized from two actual + paths that the creature actually experiences, the "1-2-3-4" chain + and the "6-7-8-9" chain. The "1-2-3-4" chain is necessary because + it ends with the worm lifting its head. It originated from a short + training session where the worm rested on the floor for a brief + while and then raised its head. The "6-7-8-9" chain is part of a + longer chain of inactivity where the worm simply rested on the + floor without moving. It is preferred over a "1-2-3" chain (which + also describes inactivity) because it is longer. The main ideas + again: + + - Imagined \Phi-space paths are synthesized by looping and mixing + previous experiences. + + - Longer experience paths (less edits) are preferred. + + - The present is more important than the past --- more recent + events take precedence in interpretation. This algorithm has three advantages: