# HG changeset patch
# User Robert McIntyre <rlm@mit.edu>
# Date 1399054595 14400
# Node ID 663e3d4f98c17551bb554d14291ca3aa34ec594b
# Parent  20f64a70f8c5a915a54bb45f680b9f0c3348c6c4
more winston changes.

diff -r 20f64a70f8c5 -r 663e3d4f98c1 thesis/cortex.org
--- a/thesis/cortex.org	Fri May 02 14:08:09 2014 -0400
+++ b/thesis/cortex.org	Fri May 02 14:16:35 2014 -0400
@@ -2565,11 +2565,11 @@
 
 ** Action recognition is easy with a full gamut of senses
 
-   Embodied representations using multiple senses such as touch,
+   Embodied representation using multiple senses such as touch,
    proprioception, and muscle tension turns out be exceedingly
    efficient at describing body-centered actions. It is the right
    language for the job. For example, it takes only around 5 lines of
-   LISP code to describe the action of curling using embodied
+   clojure code to describe the action of curling using embodied
    primitives. It takes about 10 lines to describe the seemingly
    complicated action of wiggling.
 
@@ -2770,8 +2770,7 @@
    require!
 
    The trick now is to make the action predicates work even when the
-   sensory data on which they depend is absent. If I can do that, then
-   I will have gained much.
+   sensory data on which they depend is absent!
 
 ** \Phi-space describes the worm's experiences
    
@@ -2871,6 +2870,7 @@
       1     1     1     1     1     1     1     4     
       2     2     2     2     2     2     2   
       3     3     3     3     3     3     3
+      6     6     6     6     6     6     6
       7     7     7     7     7     7     7
       8     8     8     8     8     8     8
       9     9     9     9     9     9     9