# HG changeset patch # User Robert McIntyre # Date 1399054595 14400 # Node ID 663e3d4f98c17551bb554d14291ca3aa34ec594b # Parent 20f64a70f8c5a915a54bb45f680b9f0c3348c6c4 more winston changes. diff -r 20f64a70f8c5 -r 663e3d4f98c1 thesis/cortex.org --- a/thesis/cortex.org Fri May 02 14:08:09 2014 -0400 +++ b/thesis/cortex.org Fri May 02 14:16:35 2014 -0400 @@ -2565,11 +2565,11 @@ ** Action recognition is easy with a full gamut of senses - Embodied representations using multiple senses such as touch, + Embodied representation using multiple senses such as touch, proprioception, and muscle tension turns out be exceedingly efficient at describing body-centered actions. It is the right language for the job. For example, it takes only around 5 lines of - LISP code to describe the action of curling using embodied + clojure code to describe the action of curling using embodied primitives. It takes about 10 lines to describe the seemingly complicated action of wiggling. @@ -2770,8 +2770,7 @@ require! The trick now is to make the action predicates work even when the - sensory data on which they depend is absent. If I can do that, then - I will have gained much. + sensory data on which they depend is absent! ** \Phi-space describes the worm's experiences @@ -2871,6 +2870,7 @@ 1 1 1 1 1 1 1 4 2 2 2 2 2 2 2 3 3 3 3 3 3 3 + 6 6 6 6 6 6 6 7 7 7 7 7 7 7 8 8 8 8 8 8 8 9 9 9 9 9 9 9