# HG changeset patch # User Robert McIntyre # Date 1396145031 14400 # Node ID 544da5a7b69339a54ae88fd11dab730f116e9f9a # Parent c553334b4a4fee728c8f51df4b9f1e20d0cd53b6 spellcheck. diff -r c553334b4a4f -r 544da5a7b693 thesis/cortex.bib --- a/thesis/cortex.bib Sat Mar 29 22:02:39 2014 -0400 +++ b/thesis/cortex.bib Sat Mar 29 22:03:51 2014 -0400 @@ -2,7 +2,7 @@ howpublished = "\url{http://hub.jmonkeyengine.org/}", title = "jMonkeyEngine3", year = 2013, - addendum = {\why{This is the video game engone on which {\tt CORTEX} + addendum = {\why{This is the video game engine on which {\tt CORTEX} is based.}} } @@ -43,7 +43,7 @@ note = {Available as : \url{http://groups.csail.mit.edu/genesis/papers/2012bica-phw}}, addendum = {\why{Great summary of historical attempts at AI, and more - thoughts on how directed perception and mimiricy + thoughts on how directed perception and mimicry as in {\tt EMPATH} might play an important role in intelligence.}} } @@ -56,9 +56,9 @@ month = "July", pages = "15--22", note = "Available as: \url{http://www.karlsims.com/papers/siggraph94.pdf}", - addendum = {\why{Karl Sims uses a simulated virtual enviromnment - similiar to {\tt CORTEX} to study the evolution of a - set of creatures as they develop to perform verious + addendum = {\why{Karl Sims uses a simulated virtual environment + similar to {\tt CORTEX} to study the evolution of a + set of creatures as they develop to perform various tasks such as swimming or competing for a ball. His code only ran on the Connection Machine (CM-5), which sadly doesn't exist anymore. {\tt CORTEX}