Sun, 23 Oct 2011 11:58:33 -0700 |
Robert McIntyre |
fixed inacuraccy with touch implementation
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Sun, 23 Oct 2011 11:51:15 -0700 |
Robert McIntyre |
remove useless function
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Sun, 23 Oct 2011 11:50:17 -0700 |
Robert McIntyre |
modified fire-cannon-ball to place the ball on a specific node
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Sun, 23 Oct 2011 11:30:42 -0700 |
Robert McIntyre |
touch-debug partially works
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Sun, 23 Oct 2011 11:22:06 -0700 |
Robert McIntyre |
progress!!
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Sun, 23 Oct 2011 11:03:52 -0700 |
Robert McIntyre |
going to great debug view of new raycasting touch
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Sun, 23 Oct 2011 10:48:41 -0700 |
Robert McIntyre |
remove old GhostControl touch code
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Sun, 23 Oct 2011 10:09:02 -0700 |
Robert McIntyre |
finally got raycasting tough to work
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Sun, 23 Oct 2011 01:27:20 -0700 |
Robert McIntyre |
got positioning right, but there is still a problem
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Sun, 23 Oct 2011 00:59:22 -0700 |
Robert McIntyre |
getting there!
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Sun, 23 Oct 2011 00:49:33 -0700 |
Robert McIntyre |
refactored to help fix ray casting problem
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Sun, 23 Oct 2011 00:17:54 -0700 |
Robert McIntyre |
fixing ray casting problem
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Sat, 22 Oct 2011 01:20:34 -0700 |
Robert McIntyre |
trying to resolve sensitivity bugs with tough implementation
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Thu, 20 Oct 2011 15:10:38 -0700 |
Robert McIntyre |
fixed headers, make compat symlink
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Sun, 16 Oct 2011 22:54:08 -0700 |
Robert McIntyre |
adjusted video path
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