graph
- starting automatic touch for blender models2012-01-07, by Robert McIntyre
- multimethod dispatch works2012-01-07, by Robert McIntyre
- working on multimethod joint creation2012-01-07, by Robert McIntyre
- hand joints now work!2012-01-07, by Robert McIntyre
- creatig cone joints for hand2012-01-07, by Robert McIntyre
- going to try to fix cone-joint generating code2012-01-07, by Robert McIntyre
- still testing joints... Dylan is helping2012-01-07, by Robert McIntyre
- making some progress on cone joints...2012-01-06, by Robert McIntyre
- correcting problem with joints2012-01-05, by Robert McIntyre
- got a finger working!2012-01-05, by Robert McIntyre
- offset cone joints achieved!2012-01-04, by Robert McIntyre
- trying to make offset cone joints2012-01-04, by Robert McIntyre
- first draft of automatic constraints from blender2012-01-04, by Robert McIntyre
- going to work on constraints for the joints in the hand.2011-12-28, by Robert McIntyre
- hand appears to work now!2011-12-28, by Robert McIntyre
- trying to get the hand to work2011-12-28, by Robert McIntyre
- saving progress2011-12-28, by Robert McIntyre
- adding senses brainstoming list2011-12-14, by Robert McIntyre
- improved test suite2011-12-11, by Robert McIntyre
- wasted a day :(2011-12-11, by Robert McIntyre
- updated test-suite2011-12-09, by Robert McIntyre
- moved test namespaces2011-12-09, by Robert McIntyre
- got world working with updated jme system2011-12-08, by Robert McIntyre
- updated org files to work with latest org changes2011-12-07, by Robert McIntyre
- removed pokemon.lpsolve dependency2011-12-07, by Robert McIntyre
- divided body into test suite and core functions2011-11-30, by Robert McIntyre
- cleaning2011-11-29, by Robert McIntyre
- moved utility functions out of body and into util2011-11-28, by Robert McIntyre
- cleaning up body code2011-11-28, by Robert McIntyre
- finally got euler angle stuff working2011-11-28, by Robert McIntyre