graph
- cleaning up body code2011-11-28, by Robert McIntyre
- finally got euler angle stuff working2011-11-28, by Robert McIntyre
- cleaned up imports for skin2011-11-19, by Robert McIntyre
- created test suite2011-11-19, by Robert McIntyre
- problems resolved2011-11-16, by Robert McIntyre
- bone influence appears to be wrong! Investigating...2011-11-15, by Robert McIntyre
- getting basic hinges to work2011-11-15, by Robert McIntyre
- translation behaves as expected, but the debug mesh does seems to be reversed from the actual bone layout2011-11-15, by Robert McIntyre
- many problems solved by tightening up the vertex groups in the blender model2011-11-15, by Robert McIntyre
- simplified world, got buggy physics ragdoll working2011-11-14, by Robert McIntyre
- problem was that the skeleton was not 'ready'2011-11-14, by Robert McIntyre
- trying to resolve problem with skeleton debugging2011-11-14, by Robert McIntyre
- working on animations in jMonkeyEngine32011-11-12, by Robert McIntyre
- working on animations2011-11-11, by Robert McIntyre
- enhanced cortex.utils to do proper lighting when viewing objects2011-11-11, by Robert McIntyre
- more work in blender2011-11-10, by Robert McIntyre
- fixed imports, moved fox2011-11-08, by Robert McIntyre
- working through blender tutorial2011-11-08, by Robert McIntyre
- fix typo2011-11-04, by Robert McIntyre
- updating capture video with new examples2011-11-03, by Robert McIntyre
- done improving the touch article for tonight2011-11-03, by Robert McIntyre
- moved usefull functions to util2011-11-03, by Robert McIntyre
- further cleanup on touch2011-11-03, by Robert McIntyre
- quick touch-up for eyes2011-11-03, by Robert McIntyre