Mercurial > cortex
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stuff about simulation vs reality.
author | Robert McIntyre <rlm@mit.edu> |
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date | Thu, 27 Mar 2014 20:18:51 -0400 |
parents | 2d8a8422ff59 |
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3 * scribbles5 scratch.mit.edu7 fredkin8 ef@cmu.edu10 gary Drescher logo papert lab12 * stuff for thesis from Winston 2/2214 Shimon Ullman tank -- a 3D model vision thing16 Paul Viola MIT PHD thesis (intensity -> surface)18 Grimson -- multiple scales20 Winston -- "most effective way to find papers is to ask someone."22 Talk to Poggio/Ullman/Finlayson to get moar papers25 * Notes from Vision meeting Wednesday, 2/2027 David Clemems, PHG Thesis28 Arizona university mind's eye project used model based vision30 "Model based vision" -> "generative vision"32 Microsoft Research flickr city square34 Ce Liu -- M$ motion guy36 prakesh -- read paper38 from ADK:40 I wasn't able to find much in an hour but I probably just don't know41 the magic keywords. You should look at David Clemens's thesis as I42 mentioned. Also I believe it is Paul Cohen from Arizona State43 University who initially worked on the simulation-driven activity44 recognition in Mind's Eye, and then afaik changed tack completely.46 http://w3.sista.arizona.edu/~cohen/Publications/48 There is also Michael Burl of JPL whose page seems unavailable right49 now. The JPL team also used 3D models of pose along with some kind of50 scripts to recognize events.