view org/skin.org @ 11:a149692d3d1f

remove old GhostControl touch code
author Robert McIntyre <rlm@mit.edu>
date Sun, 23 Oct 2011 10:48:41 -0700
parents 0251b7e7609f
children 22c6878a1bc0
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1 #+title: SKIN!
2 #+author: Robert McIntyre
3 #+email: rlm@mit.edu
4 #+description: Simulating touch in JMonkeyEngine
5 #+SETUPFILE: ../../aurellem/org/setup.org
6 #+INCLUDE: ../../aurellem/org/level-0.org
7 #+babel: :mkdirp yes :noweb yes
9 let's see what checkboxes look like:
11 * test [1/2]
12 - [ ] item 1
13 - [X] item 2
16 * skin!
18 #+srcname: skin-main
19 #+begin_src clojure
20 (ns body.skin)
21 (use 'cortex.world)
22 (use 'cortex.import)
23 (use 'clojure.contrib.def)
24 (cortex.import/mega-import-jme3)
25 (rlm.rlm-commands/help)
27 (import java.util.logging.Level)
28 (import java.util.logging.Logger)
29 (use 'hello.brick-wall)
33 (defn triangles [#^Geometry geom]
34 (let
35 [mesh (.getMesh geom)
36 triangles (transient [])]
37 (dorun
38 (for [n (range (.getTriangleCount mesh))]
39 (let [tri (Triangle.)]
40 (.getTriangle mesh n tri)
41 (.calculateNormal tri)
42 (.calculateCenter tri)
43 (conj! triangles tri))))
44 (persistent! triangles)))
47 (defn get-ray-origin
48 [geom tri]
49 (let [new (Vector3f.)]
50 (.calculateCenter tri)
51 (.localToWorld geom (.getCenter tri) new)
52 new))
54 (defn get-ray-direction
55 [geom tri]
56 (let [n+c (Vector3f.)]
57 (.calculateNormal tri)
58 (.calculateCenter tri)
59 (.localToWorld geom (.add (.getCenter tri) (.getNormal tri)) n+c)
60 (.subtract n+c (get-ray-origin geom tri))
61 ))
63 (defn ray-origin-debug
64 [ray color]
65 (make-shape
66 (assoc base-shape
67 :shape (Sphere. 5 5 0.05)
68 :name "arrow"
69 :color color
70 :texture false
71 :physical? false
72 :position
73 (.getOrigin ray))))
75 (defn ray-debug [ray color]
76 (make-shape
77 (assoc
78 base-shape
79 :name "debug-ray"
80 :physical? false
81 :shape (com.jme3.scene.shape.Line.
82 (.getOrigin ray)
83 (.add
84 (.getOrigin ray)
85 (.mult (.getDirection ray)
86 (float (.getLimit ray))))))))
89 (defn contact-color [contacts]
90 (case contacts
91 0 ColorRGBA/Gray
92 1 ColorRGBA/Blue
93 2 ColorRGBA/Green
94 3 ColorRGBA/Yellow
95 4 ColorRGBA/Orange
96 5 ColorRGBA/Red
97 6 ColorRGBA/Magenta
98 7 ColorRGBA/Pink
99 8 ColorRGBA/White))
101 (defn normal-rays
102 "returns rays"
103 [limit #^Geometry geom]
104 (vec
105 (map
106 (fn [tri]
107 (doto
108 (Ray. (get-ray-origin geom tri)
109 (get-ray-direction geom tri))
111 (.setLimit limit)
112 )
113 )
114 (triangles geom))))
117 (defn collision-debug [node result]
118 (println-repl "contact point: " (.getContactPoint result))
119 )
121 (defn touch-percieve [limit geom node debug-node]
122 (let [normals (normal-rays limit geom)]
123 (.detachAllChildren debug-node)
124 (doall
125 (for [ray normals]
126 (do
127 (let [results (CollisionResults.)]
128 (.collideWith node ray results)
129 (let [answer (count (filter #(not (= geom (.getGeometry %))) results))
130 ;;color (contact-color answer)
131 ]
132 ;;(dorun (map #(println-repl (.getName (.getGeometry %))) results))
133 ;;(.attachChild debug-node (ray-debug ray color))
134 ;;(.attachChild debug-node (ray-origin-debug ray color))
137 ;;(println-repl (.size results) "results for " ray)
138 ;;(doall (map (partial collision-debug node) results))
139 answer
140 )))))))
142 (defn enable-debug [world]
143 (.enableDebug
144 (.getPhysicsSpace
145 (.getState
146 (.getStateManager world)
147 BulletAppState))
148 (asset-manager)))
150 (defn no-logging []
151 (.setLevel (Logger/getLogger "com.jme3") Level/OFF))
153 (defn set-accuracy [world new-accuracy]
154 (let [physics-manager (.getState (.getStateManager world) BulletAppState)]
155 (.setAccuracy (.getPhysicsSpace physics-manager) (float new-accuracy))))
158 (defn transparent-sphere []
159 (doto
160 (make-shape
161 (merge base-shape
162 {:position (Vector3f. 0 2 0)
163 :name "the blob."
164 :material "Common/MatDefs/Misc/Unshaded.j3md"
165 :texture "Textures/purpleWisp.png"
166 :physical? true
167 :mass 70
168 :color ColorRGBA/Blue
169 :shape (Sphere. 10 10 1)}))
170 (-> (.getMaterial)
171 (.getAdditionalRenderState)
172 (.setBlendMode RenderState$BlendMode/Alpha))
173 (.setQueueBucket RenderQueue$Bucket/Transparent)))
175 (defn transparent-box []
176 (doto
177 (make-shape
178 (merge base-shape
179 {:position (Vector3f. 0 2 0)
180 :name "box"
181 :material "Common/MatDefs/Misc/Unshaded.j3md"
182 :texture "Textures/purpleWisp.png"
183 :physical? true
184 :mass 70
185 :color ColorRGBA/Blue
186 :shape (Box. 1 1 1)}))
187 (-> (.getMaterial)
188 (.getAdditionalRenderState)
189 (.setBlendMode RenderState$BlendMode/Alpha))
190 (.setQueueBucket RenderQueue$Bucket/Transparent)))
192 (defn transparent-floor []
193 (doto
194 (box 5 0.2 5 :mass 0 :position (Vector3f. 0 -2 0)
195 :material "Common/MatDefs/Misc/Unshaded.j3md"
196 :texture "Textures/redWisp.png"
197 :name "floor")
198 (-> (.getMaterial)
199 (.getAdditionalRenderState)
200 (.setBlendMode RenderState$BlendMode/Alpha))
201 (.setQueueBucket RenderQueue$Bucket/Transparent)))
203 (defn test-skin []
204 (let [b
205 (transparent-box)
206 ;;(transparent-sphere)
207 ;;(sphere)
208 f (transparent-floor)
209 ;;controls
210 ;;(make-touch-sphere b)
211 ;;(make-touch b)
212 debug-node (Node.)
213 node (doto (Node.) (.attachChild b) (.attachChild f)
214 (.attachChild debug-node))]
216 (world
217 node
218 {"key-return" (fire-cannon-ball)}
219 ;;no-op
220 (fn [world]
221 ;; (Capture/SimpleCaptureVideo
222 ;; world
223 ;; (file-str "/home/r/proj/cortex/tmp/blob.avi"))
224 ;; (no-logging)
225 (enable-debug world)
226 ;; (set-accuracy world (/ 1 60))
227 )
229 (fn [& _]
230 (println-repl
231 (touch-percieve 0.2 b node debug-node)
232 )
233 (Thread/sleep 10)
234 ;;(touch-print controls)
235 ;;(color-touch controls)
236 ))))
238 #+end_src
240 #+results: skin-main
241 : #'body.skin/test-skin
250 * COMMENT code generation
251 #+begin_src clojure :tangle ../src/body/skin.clj :noweb yes
252 <<skin-main>>
253 #+end_src