Mercurial > cortex
view thesis/abstract.org @ 439:97dc719fd1ac
fix labels.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sun, 23 Mar 2014 22:23:54 -0400 |
parents | c1e6b7221b2f |
children | c20de2267d39 |
line wrap: on
line source
1 Here I demonstrate the power of using embodied artificial intelligence2 to attack the /action recognition/ problem, which is the challenge of3 recognizing actions performed by a creature given limited data about4 the creature's actions, such as a video recording. I solve this5 problem in the case of a worm-like creature performing actions such as6 curling and wiggling.8 To attack the action recognition problem, I developed a computational9 model of empathy (=EMPATH=) which allows me to use simple, embodied10 representations of actions (which require rich sensory data), even11 when that sensory data is not actually available. The missing sense12 data is ``imagined'' by the system by combining previous experiences13 gained from unsupervised free play.15 In order to build this empathic, action-recognizing system, I created16 a program called =CORTEX=, which is a complete platform for embodied17 AI research. It provides multiple senses for simulated creatures,18 including vision, touch, proprioception, muscle tension, and19 hearing. Each of these senses provides a wealth of parameters that are20 biologically inspired. =CORTEX= is able to simulate any number of21 creatures and senses, and provides facilities for easily modeling and22 creating new creatures. As a research platform it is more complete23 than any other system currently available.