view assets/Models/anim2/worm3.scene @ 135:421cc43441ae

cleaned up test, moved some functions
author Robert McIntyre <rlm@mit.edu>
date Wed, 01 Feb 2012 05:43:51 -0700
parents b1b90c4ab0bf
children
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1 <scene exported_by="r" formatVersion="1.0.1" previous_export_time="1321319771.358478" export_time="1321319923.77165" >
2 <nodes >
3 <node name="Armature" >
4 <position y="0.000000" x="0.000000" z="-0.000000" />
5 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
6 <scale y="1.000000" x="1.000000" z="1.000000" />
7 <game >
8 <sensors />
9 <actuators />
10 </game>
11 <node name="worm3" >
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13 <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
14 <scale y="1.000000" x="1.000000" z="1.000000" />
15 <game >
16 <sensors />
17 <actuators />
18 </game>
19 <entity anisotropic_friction="False" lock_trans_y="False" damping_trans="0.02539999969303608" damping_rot="0.1589999943971634" inertia_tensor="0.4000000059604645" actor="False" velocity_min="0.0" lock_trans_z="False" physics_type="STATIC" lock_trans_x="False" meshFile="Cube.mesh" friction_y="1.0" friction_x="1.0" friction_z="1.0" velocity_max="0.0" ghost="False" name="Cube" mass_radius="1.0" mass="1.0" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" />
20 </node>
21 </node>
22 <node name="Lamp" >
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25 <scale y="1.000000" x="1.000000" z="1.000000" />
26 <game >
27 <sensors />
28 <actuators />
29 </game>
30 <light shadow="true" type="point" name="Lamp" powerScale="1.0" >
31 <position y="5.903862" x="4.076245" z="-1.005454" />
32 <lightAttenuation range="5000" quadratic="0.0" constant="1.0" linear="0.03333335240683057" />
33 <colourDiffuse r="1.0" b="1.0" g="1.0" />
34 <colourSpecular r="1.0" b="1.0" g="1.0" />
35 <colourShadow r="1.0" b="1.0" g="1.0" />
36 </light>
37 </node>
38 <node name="Camera" >
39 <position y="5.343665" x="7.481132" z="6.507640" />
40 <rotation qy="0.334251" qx="0.481707" qz="-0.212922" qw="0.781600" />
41 <scale y="1.000000" x="1.000000" z="1.000000" />
42 <game >
43 <sensors />
44 <actuators />
45 </game>
46 <camera projectionType="perspective" fov="28.841546255021967" name="Camera" >
47 <clipping nearPlaneDist="0.10000000149011612" farPlaneDist="100.0" />
48 </camera>
49 </node>
50 </nodes>
51 <externals >
52 <item type="material" >
53 <file name="/home/r/proj/cortex/assets/Models/anim2/Material.material" />
54 </item>
55 </externals>
56 <environment >
57 <colourBackground r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
58 <colourAmbient r="0.0" b="0.0" g="0.0" />
59 <colourDiffuse r="0.05087608844041824" b="0.05087608844041824" g="0.05087608844041824" />
60 </environment>
61 </scene>