view thesis/cortex.org @ 432:1e5ea711857d

abstract first draft.
author Robert McIntyre <rlm@mit.edu>
date Sun, 23 Mar 2014 16:33:01 -0400
parents 7410f0d8011c
children ae3bfc82ac7c
line wrap: on
line source
1 #+title: =CORTEX=
2 #+author: Robert McIntyre
3 #+email: rlm@mit.edu
4 #+description: Using embodied AI to facilitate Artificial Imagination.
5 #+keywords: AI, clojure, embodiment
7 * Vision
9 System for understanding what the actors in a video are doing --
10 Action Recognition.
12 Separate action recognition into three components:
14 - free play
15 - embodied action predicates
16 - model alignment
17 - sensory imagination
19 * Steps
21 - Build cortex, a simulated environment for sensate AI
22 - solid bodies w/ joints
23 - vision
24 - touch
25 - vision
26 - hearing
27 - proprioception
28 - muscle contraction
30 - Build experimental framework for worm-actions
31 - embodied stream predicates
32 - \phi-space
33 - \phi-scan
35 * News
37 Experimental results:
39 - \phi-space actually works very well for the worm!
40 - self organizing touch map
43 * Contributions
44 - Built =CORTEX=, a comprehensive platform for embodied AI
45 experiments. Has many new features lacking in other systems, such
46 as sound. Easy to model/create new creatures.
47 - created a novel concept for action recognition by using artificial
48 imagination.