Mercurial > cortex
diff org/test-creature.org @ 129:bab47091534e
add some ideas
author | Robert McIntyre <rlm@mit.edu> |
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date | Mon, 30 Jan 2012 00:25:11 -0700 |
parents | 4b38355ad6e3 |
children | b26017d1fe9a |
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1.1 --- a/org/test-creature.org Sun Jan 29 23:34:12 2012 -0700 1.2 +++ b/org/test-creature.org Mon Jan 30 00:25:11 2012 -0700 1.3 @@ -6,7 +6,69 @@ 1.4 #+SETUPFILE: ../../aurellem/org/setup.org 1.5 #+INCLUDE: ../../aurellem/org/level-0.org 1.6 1.7 -* ideas 1.8 + 1.9 + 1.10 +* Brainstorming different sensors and effectors. 1.11 + 1.12 +Every sense that we have should have an effector that changes what 1.13 +that sense (or others who have that sense) experiences. 1.14 + 1.15 +** Classic Senses 1.16 +| Sense | Effector | 1.17 +|------------------------------+---------------------------------| 1.18 +| Vision | Variable Coloration | 1.19 +| Hearing | Speech | 1.20 +| Proprioception | Movement | 1.21 +| Smell/Taste (Chemoreception) | Pheremones | 1.22 +| Touch | Movement / Controllable Texture | 1.23 +| Acceleration | Movement | 1.24 +| Balance (sense gravity) | Movement | 1.25 +| | | 1.26 + 1.27 +- New Senses/Effectors 1.28 +- Levitation 1.29 +- Telekenesis 1.30 + 1.31 +- Symbol Sense 1.32 + Where objects in the world can be queried for description / 1.33 + symbols. 1.34 + 1.35 +- Symbol Marking 1.36 + The ability to mark objects in the world with your own descriptions 1.37 + and symbols. 1.38 + 1.39 +- Vision 1.40 + Distinguish the polarization of light 1.41 + Color 1.42 + Movement 1.43 + 1.44 +* project ideas 1.45 + - HACKER for writing muscle-control programs : Presented with 1.46 + low-level muscle control/ sense API, generate higher level programs 1.47 + for accomplishing various stated goals. Example goals might be 1.48 + "extend all your fingers" or "move your hand into the area with 1.49 + blue light" or "decrease the angle of this joint". It would be 1.50 + like Sussman's HACKER, except it would operate with much more data 1.51 + in a more realistic world. Start off with "calestanthics" to 1.52 + develop subrouitines over the motor control API. This would be the 1.53 + "spinal chord" of a more intelligent creature. The low level 1.54 + programming code might be a turning machine that could develop 1.55 + programs to iterate over a "tape" where each entry in the tape 1.56 + could control recruitment of the fibers in a muscle. 1.57 + - Make a virtual computer in the virtual world which with which the 1.58 + creature interacts using its fingers to press keys on a virtual 1.59 + keyboard. The creature can access the internet, watch videos, take 1.60 + over the world, anything it wants. 1.61 + - Make virtual insturments like pianos, drumbs, etc that it learns to 1.62 + play. 1.63 + - make a joint that figures out what type of joint it is (range of 1.64 + motion) 1.65 + 1.66 + 1.67 + 1.68 + 1.69 + 1.70 +* goals 1.71 1.72 ** have to get done before winston 1.73 - [ ] write an explination for why greyscale bitmaps for senses is 1.74 @@ -1004,6 +1066,12 @@ 1.75 1.76 1.77 1.78 +;; here's how motor-control/ proprioception will work: 1.79 + 1.80 + 1.81 + 1.82 + 1.83 + 1.84 1.85 1.86 (defn test-creature [thing] 1.87 @@ -1133,7 +1201,7 @@ 1.88 sim 1.89 (world node 1.90 {"key-space" 1.91 - (fn [_ value] 1.92 +vvvvvv (fn [_ value] 1.93 (if value 1.94 (let [cr (CollisionResults.)] 1.95 (.collideWith node bounds-b cr)