diff org/proprioception.org @ 306:7e7f8d6d9ec5

massive spellchecking
author Robert McIntyre <rlm@mit.edu>
date Sat, 18 Feb 2012 10:59:41 -0700
parents 23aadf376e9d
children 5d448182c807
line wrap: on
line diff
     1.1 --- a/org/proprioception.org	Sat Feb 18 10:28:14 2012 -0700
     1.2 +++ b/org/proprioception.org	Sat Feb 18 10:59:41 2012 -0700
     1.3 @@ -25,10 +25,10 @@
     1.4  
     1.5  Proprioception in humans is mediated by [[http://en.wikipedia.org/wiki/Articular_capsule][joint capsules]], [[http://en.wikipedia.org/wiki/Muscle_spindle][muscle
     1.6  spindles]], and the [[http://en.wikipedia.org/wiki/Golgi_tendon_organ][Golgi tendon organs]]. These measure the relative
     1.7 -positions of each pody part by monitoring muscle strain and length.
     1.8 +positions of each body part by monitoring muscle strain and length.
     1.9  
    1.10 -It's clear that this is a vital sense for fulid, graceful
    1.11 -movement. It's also particurally easy to implement in jMonkeyEngine.
    1.12 +It's clear that this is a vital sense for fluid, graceful
    1.13 +movement. It's also particularly easy to implement in jMonkeyEngine.
    1.14  
    1.15  My simulated proprioception calculates the relative angles of each
    1.16  joint from the rest position defined in the blender file. This
    1.17 @@ -83,7 +83,7 @@
    1.18  * Proprioception Kernel
    1.19  
    1.20  Given a joint, =proprioception-kernel= produces a function that
    1.21 -calculates the euler angles between the the objects the joint
    1.22 +calculates the Euler angles between the the objects the joint
    1.23  connects. 
    1.24  
    1.25  #+name: proprioception
    1.26 @@ -142,7 +142,7 @@
    1.27  
    1.28  Proprioception has the lowest bandwidth of all the senses so far, and
    1.29  it doesn't lend itself as readily to visual representation like
    1.30 -vision, hearing, or touch. This visualization code creates a "guage"
    1.31 +vision, hearing, or touch. This visualization code creates a "gauge"
    1.32  to view each of the three relative angles along a circle.
    1.33  
    1.34  #+name: visualize
    1.35 @@ -217,7 +217,7 @@
    1.36  
    1.37  (defn test-proprioception
    1.38    "Testing proprioception:
    1.39 -   You should see two foating bars, and a printout of pitch, yaw, and
    1.40 +   You should see two floating bars, and a printout of pitch, yaw, and
    1.41     roll. Pressing key-r/key-t should move the blue bar up and down and
    1.42     change only the value of pitch. key-f/key-g moves it side to side
    1.43     and changes yaw. key-v/key-b will spin the blue segment clockwise
    1.44 @@ -338,7 +338,7 @@
    1.45  #+begin_src clojure
    1.46  (ns cortex.proprioception
    1.47    "Simulate the sense of proprioception (ability to detect the
    1.48 -  relative positions of body parts with repsect to other body parts)
    1.49 +  relative positions of body parts with respect to other body parts)
    1.50    in jMonkeyEngine3. Reads specially prepared blender files to
    1.51    automatically generate proprioceptive senses."
    1.52    (:use (cortex world util sense body))