Mercurial > cortex
diff org/skin.org @ 39:2ce7400825c2
further cleanup on touch
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Thu, 03 Nov 2011 10:03:22 -0700 |
parents | eeba17a4bd54 |
children | bc93abad23ee |
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1.1 --- a/org/skin.org Thu Nov 03 09:53:02 2011 -0700 1.2 +++ b/org/skin.org Thu Nov 03 10:03:22 2011 -0700 1.3 @@ -6,6 +6,7 @@ 1.4 #+SETUPFILE: ../../aurellem/org/setup.org 1.5 #+INCLUDE: ../../aurellem/org/level-0.org 1.6 1.7 + 1.8 * Touch 1.9 1.10 My creatures need to be able to feel their environments. The idea here 1.11 @@ -26,8 +27,8 @@ 1.12 {:author "Robert McIntyre"} 1.13 (:use (cortex world util)) 1.14 (:import com.jme3.scene.Geometry) 1.15 - (:import com.jme3.collision.CollisionResult) 1.16 - (:import com.jme3.math Triangle Vector3f Ray)) 1.17 + (:import com.jme3.collision.CollisionResults) 1.18 + (:import (com.jme3.math Triangle Vector3f Ray))) 1.19 1.20 (defn triangles 1.21 "Return a sequence of all the Triangles which compose a given 1.22 @@ -104,9 +105,18 @@ 1.23 1.24 * Example 1.25 1.26 +#+srcname: touch-test 1.27 #+begin_src clojure 1.28 +(ns test.touch 1.29 + (:use (cortex world util touch))) 1.30 1.31 +(cortex.import/mega-import-jme3) 1.32 1.33 +(import java.util.logging.Level) 1.34 +(import java.util.logging.Logger) 1.35 +(use 'hello.brick-wall) 1.36 + 1.37 + 1.38 (defn ray-origin-debug 1.39 [ray color] 1.40 (make-shape 1.41 @@ -267,10 +277,14 @@ 1.42 1.43 1.44 * COMMENT code generation 1.45 -#+begin_src clojure :tangle ../src/cortex/touch.clj :noweb yes 1.46 +#+begin_src clojure :tangle ../src/cortex/touch.clj 1.47 <<skin-main>> 1.48 #+end_src 1.49 1.50 +#+begin_src clojure :tangle ../src/test/touch.clj 1.51 +<<touch-test>> 1.52 +#+end_src 1.53 + 1.54 1.55 1.56