diff org/movement.org @ 162:2cbdd7034c6c

moved ear into cortex
author Robert McIntyre <rlm@mit.edu>
date Sat, 04 Feb 2012 01:44:06 -0700
parents 811127d79d24
children f1b078375484
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     1.1 --- a/org/movement.org	Fri Feb 03 06:52:17 2012 -0700
     1.2 +++ b/org/movement.org	Sat Feb 04 01:44:06 2012 -0700
     1.3 @@ -15,9 +15,6 @@
     1.4  
     1.5  (cortex.import/mega-import-jme3)
     1.6  
     1.7 -
     1.8 -
     1.9 -
    1.10  ;; here's how motor-control/ proprioception will work: Each muscle is
    1.11  ;; defined by a 1-D array of numbers (the "motor pool") each of which
    1.12  ;; represent muscle fibers. A muscle also has a scalar :strength
    1.13 @@ -30,11 +27,6 @@
    1.14  ;; 1-D array to simulate the layout of actual human muscles, which are
    1.15  ;; capable of more percise movements when exerting less force.
    1.16  
    1.17 -;; I don't know how to encode proprioception, so for now, just return
    1.18 -;; a function for each joint that returns a triplet of floats which
    1.19 -;; represent relative roll, pitch, and yaw.  Write display code for
    1.20 -;; this though.
    1.21 -
    1.22  (defn muscle-fiber-values
    1.23    "get motor pool strengths"
    1.24    [#^BufferedImage image]
    1.25 @@ -46,7 +38,6 @@
    1.26             0x0000FF
    1.27             (.getRGB image x 0)))))))
    1.28  
    1.29 -
    1.30  (defn creature-muscles 
    1.31   "Return the children of the creature's \"muscles\" node."
    1.32   [#^Node creature]