Mercurial > cortex
diff org/vision.org @ 272:12e6231eae8e
Revised the RenderManager diagram.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Tue, 14 Feb 2012 23:12:56 -0600 |
parents | aa3641042958 |
children | dbecd276b51a |
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1.1 --- a/org/vision.org Wed Feb 15 01:36:16 2012 -0700 1.2 +++ b/org/vision.org Tue Feb 14 23:12:56 2012 -0600 1.3 @@ -41,9 +41,9 @@ 1.4 =ViewPort=, rendering the scene in the GPU. For each =ViewPort= there 1.5 is a =FrameBuffer= which represents the rendered image in the GPU. 1.6 1.7 -#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing. 1.8 +#+caption: =ViewPorts= are cameras in the world. During each frame, the =Rendermanager= records a snapshot of what each view is currently seeing; these snapshots are =Framebuffer= objects. 1.9 #+ATTR_HTML: width="400" 1.10 -[[../images/diagram_rendermanager.png]] 1.11 +[[../images/diagram_rendermanager2.png]] 1.12 1.13 Each =ViewPort= can have any number of attached =SceneProcessor= 1.14 objects, which are called every time a new frame is rendered. A