comparison org/sense.org @ 202:d5c597a7aed4

writing prose for body.org
author Robert McIntyre <rlm@mit.edu>
date Wed, 08 Feb 2012 05:50:15 -0700
parents 1c915cc1118b
children 97b8caf66824
comparison
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201:1c915cc1118b 202:d5c597a7aed4
1 #+title: 1 #+title: Helper Functions / Motivations
2 #+author: Robert McIntyre 2 #+author: Robert McIntyre
3 #+email: rlm@mit.edu 3 #+email: rlm@mit.edu
4 #+description: sensory utilities 4 #+description: sensory utilities
5 #+keywords: simulation, jMonkeyEngine3, clojure, simulated senses 5 #+keywords: simulation, jMonkeyEngine3, clojure, simulated senses
6 #+SETUPFILE: ../../aurellem/org/setup.org 6 #+SETUPFILE: ../../aurellem/org/setup.org
459 #+begin_html 459 #+begin_html
460 <video controls="controls" width="755"> 460 <video controls="controls" width="755">
461 <source src="../video/bind-sense.ogg" type="video/ogg" 461 <source src="../video/bind-sense.ogg" type="video/ogg"
462 preload="none" poster="../images/aurellem-1280x480.png" /> 462 preload="none" poster="../images/aurellem-1280x480.png" />
463 </video> 463 </video>
464
465 #+end_html 464 #+end_html
466 465
467 With this, eyes are easy --- you just bind the camera closer to the 466 With this, eyes are easy --- you just bind the camera closer to the
468 desired object, and set it to look outward instead of inward as it 467 desired object, and set it to look outward instead of inward as it
469 does in the video. 468 does in the video.