Mercurial > cortex
comparison org/intro.org @ 196:a165d4a86e75
found good link to paper
author | Robert McIntyre <rlm@mit.edu> |
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date | Sun, 05 Feb 2012 00:21:23 -0700 |
parents | 3883580e9d28 |
children | 16cbce075a0b |
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195:3883580e9d28 | 196:a165d4a86e75 |
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123 ID software to see if I could use it for my purposes. All the source | 123 ID software to see if I could use it for my purposes. All the source |
124 code was released by ID software into the Public Domain several years | 124 code was released by ID software into the Public Domain several years |
125 ago, and as a result it has been ported and modified for many | 125 ago, and as a result it has been ported and modified for many |
126 different reasons. This engine was famous for its advanced use of | 126 different reasons. This engine was famous for its advanced use of |
127 realistic shading and had decent and fast physics | 127 realistic shading and had decent and fast physics |
128 simulation. Researchers at Princeton [[../sources/mouse-in-virtual-reality.pdf][used this code]] to study spatial | 128 simulation. Researchers at Princeton [[http://papers.cnl.salk.edu/PDFs/Intracelllular%20Dynamics%20of%20Virtual%20Place%20Cells%202011-4178.pdf][used this code]] to study spatial |
129 information encoding in the hippocampal cells of rats. Those | 129 information encoding in the hippocampal cells of rats. Those |
130 researchers created a special Quake II level that simulated a maze, | 130 researchers created a special Quake II level that simulated a maze, |
131 and added an interface where a mouse could run around inside a ball in | 131 and added an interface where a mouse could run around inside a ball in |
132 various directions to move the character in the simulated maze. They | 132 various directions to move the character in the simulated maze. They |
133 measured hippocampal activity during this exercise to try and tease | 133 measured hippocampal activity during this exercise to try and tease |