Mercurial > cortex
comparison org/skin.org @ 11:a149692d3d1f
remove old GhostControl touch code
author | Robert McIntyre <rlm@mit.edu> |
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date | Sun, 23 Oct 2011 10:48:41 -0700 |
parents | 0251b7e7609f |
children | 22c6878a1bc0 |
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10:0251b7e7609f | 11:a149692d3d1f |
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24 (cortex.import/mega-import-jme3) | 24 (cortex.import/mega-import-jme3) |
25 (rlm.rlm-commands/help) | 25 (rlm.rlm-commands/help) |
26 | 26 |
27 (import java.util.logging.Level) | 27 (import java.util.logging.Level) |
28 (import java.util.logging.Logger) | 28 (import java.util.logging.Logger) |
29 | 29 (use 'hello.brick-wall) |
30 | 30 |
31 | |
32 ;; looks like we can use GhostControls for implementing touch. | |
33 ;; for example: | |
34 (def rc (GhostControl. (BoxCollisionShape. (Vector3f. 2 2 2)))) | |
35 (def shifted-sphere | |
36 (doto (CompoundCollisionShape.) | |
37 (.addChildShape (SphereCollisionShape. 3) (Vector3f. 1 0 0)))) | |
38 | |
39 (def gc (GhostControl. shifted-sphere)) | |
40 (def b (box 1 1 1 :mass 1)) | |
41 (.addControl b rc) | |
42 (.addControl b gc) | |
43 | |
44 | |
45 (defn looksies! [] | |
46 (view b)) | |
47 | |
48 ;; overlapping objects can be gotten via =.getOverlappingCount= and | |
49 ;; =.getOverlappingObjects= | |
50 | |
51 ;; looks like I might be able to place a small "touch-sphere" whther | |
52 ;; on every triangle in the object's mesh, or at the verticies, using | |
53 ;; .getTriangleCount() on the mesh gotten by .getMesh() | |
54 | |
55 ;; this way, I can create a mesh and just divide up it's faces using | |
56 ;; blender, and this will create the touch sensor distribution. | |
57 | |
58 | |
59 (defn make-touch-sphere [#^Geometry geom] | |
60 (let [tri (Triangle.) | |
61 mesh (.getMesh geom) | |
62 controls! (transient [])] | |
63 (dorun | |
64 (for [n (range (.getTriangleCount mesh))] | |
65 (do | |
66 (.getTriangle mesh n tri) | |
67 (.calculateCenter tri) | |
68 (let [control | |
69 (doto | |
70 (GhostControl. | |
71 (doto (CompoundCollisionShape.) | |
72 (.addChildShape | |
73 (SphereCollisionShape. (float 0.1)) | |
74 (.mult (.getCenter tri) (float 1))) | |
75 (.setMargin -0.1))) | |
76 (.setApplyPhysicsLocal true))] | |
77 | |
78 (.addControl geom control) | |
79 (conj! controls! control))))) | |
80 (persistent! controls!))) | |
81 | 31 |
82 | 32 |
83 (defn triangles [#^Geometry geom] | 33 (defn triangles [#^Geometry geom] |
84 (let | 34 (let |
85 [mesh (.getMesh geom) | 35 [mesh (.getMesh geom) |
91 (.calculateNormal tri) | 41 (.calculateNormal tri) |
92 (.calculateCenter tri) | 42 (.calculateCenter tri) |
93 (conj! triangles tri)))) | 43 (conj! triangles tri)))) |
94 (persistent! triangles))) | 44 (persistent! triangles))) |
95 | 45 |
96 | |
97 (defn new-touch [#^Geometry geom] | |
98 (dorun (map | |
99 (comp no-op #(.getCenter %)) | |
100 (triangles geom)))) | |
101 | 46 |
102 (defn get-ray-origin | 47 (defn get-ray-origin |
103 [geom tri] | 48 [geom tri] |
104 (let [new (Vector3f.)] | 49 (let [new (Vector3f.)] |
105 (.calculateCenter tri) | 50 (.calculateCenter tri) |
192 ;;(println-repl (.size results) "results for " ray) | 137 ;;(println-repl (.size results) "results for " ray) |
193 ;;(doall (map (partial collision-debug node) results)) | 138 ;;(doall (map (partial collision-debug node) results)) |
194 answer | 139 answer |
195 ))))))) | 140 ))))))) |
196 | 141 |
197 (defn make-touch [#^Geometry geom] | |
198 (let [tri (Triangle.) | |
199 mesh (.getMesh geom) | |
200 controls! (transient [])] | |
201 (dorun | |
202 (for [n (range (.getTriangleCount mesh))] | |
203 (do | |
204 (.getTriangle mesh n tri) | |
205 (.calculateCenter tri) | |
206 (.calculateNormal tri) | |
207 ;; (println-repl tri) | |
208 ;; (println-repl (.get1 tri)) | |
209 ;; (println-repl (.get2 tri)) | |
210 ;; (println-repl (.get3 tri)) | |
211 ;; (println-repl (.getCenter tri)) | |
212 ;; (println-repl (.getNormal tri)) | |
213 (let [control | |
214 (doto | |
215 (GhostControl. | |
216 | |
217 (doto (CompoundCollisionShape.) | |
218 (.addChildShape | |
219 (SimplexCollisionShape. Vector3f/ZERO) | |
220 (.mult (.getCenter tri) (float 1))) | |
221 (.setMargin 0) | |
222 )) | |
223 (.setApplyPhysicsLocal true))] | |
224 (.addControl geom control) | |
225 (conj! controls! control))))) | |
226 (persistent! controls!))) | |
227 | |
228 (use 'hello.brick-wall) | |
229 | |
230 | |
231 | |
232 | |
233 | |
234 | |
235 (defn touch-reception [controls] | |
236 (let [control | |
237 (first | |
238 (filter | |
239 #(< 2 (.getOverlappingCount %)) controls))] | |
240 (if (not (nil? control)) | |
241 (println | |
242 (seq | |
243 (.getOverlappingObjects control)))))) | |
244 | |
245 (defn touch-print [controls] | |
246 (println | |
247 (map #(count (.getNonGhostOverlappingObjects %)) controls))) | |
248 | |
249 (defn set-debug-color [#^ColorRGBA color #^GhostControl gc] | |
250 (.setColor (.getMaterial (.getChild (.getDebugShape gc) 0)) "Color" color)) | |
251 | |
252 (defn html-color [html-str] | |
253 ((fn [[r g b]] (ColorRGBA. r g b (float 1))) | |
254 (map #(float (/ (Integer/parseInt % 16) 255)) | |
255 (map (partial apply str) (partition 2 html-str))))) | |
256 | |
257 (defn color-touch [controls] | |
258 (no-exceptions | |
259 (dorun | |
260 (map | |
261 (fn [control] | |
262 (case (count (.getNonGhostOverlappingObjects control)) | |
263 0 (set-debug-color ColorRGBA/Gray control) | |
264 1 (set-debug-color ColorRGBA/Blue control) | |
265 2 (set-debug-color ColorRGBA/Green control) | |
266 3 (set-debug-color ColorRGBA/Yellow control) | |
267 4 (set-debug-color ColorRGBA/Orange control) | |
268 5 (set-debug-color ColorRGBA/Red control) | |
269 6 (set-debug-color ColorRGBA/Magenta control) | |
270 7 (set-debug-color ColorRGBA/Pink control) | |
271 8 (set-debug-color ColorRGBA/White control))) | |
272 controls)))) | |
273 | |
274 (defn enable-debug [world] | 142 (defn enable-debug [world] |
275 (.enableDebug | 143 (.enableDebug |
276 (.getPhysicsSpace | 144 (.getPhysicsSpace |
277 (.getState | 145 (.getState |
278 (.getStateManager world) | 146 (.getStateManager world) |
279 BulletAppState)) | 147 BulletAppState)) |
280 (asset-manager))) | 148 (asset-manager))) |
149 | |
150 (defn no-logging [] | |
151 (.setLevel (Logger/getLogger "com.jme3") Level/OFF)) | |
152 | |
153 (defn set-accuracy [world new-accuracy] | |
154 (let [physics-manager (.getState (.getStateManager world) BulletAppState)] | |
155 (.setAccuracy (.getPhysicsSpace physics-manager) (float new-accuracy)))) | |
156 | |
281 | 157 |
282 (defn transparent-sphere [] | 158 (defn transparent-sphere [] |
283 (doto | 159 (doto |
284 (make-shape | 160 (make-shape |
285 (merge base-shape | 161 (merge base-shape |
311 (-> (.getMaterial) | 187 (-> (.getMaterial) |
312 (.getAdditionalRenderState) | 188 (.getAdditionalRenderState) |
313 (.setBlendMode RenderState$BlendMode/Alpha)) | 189 (.setBlendMode RenderState$BlendMode/Alpha)) |
314 (.setQueueBucket RenderQueue$Bucket/Transparent))) | 190 (.setQueueBucket RenderQueue$Bucket/Transparent))) |
315 | 191 |
316 | |
317 (defn transparent-floor [] | 192 (defn transparent-floor [] |
318 (doto | 193 (doto |
319 (box 5 0.2 5 :mass 0 :position (Vector3f. 0 -2 0) | 194 (box 5 0.2 5 :mass 0 :position (Vector3f. 0 -2 0) |
320 :material "Common/MatDefs/Misc/Unshaded.j3md" | 195 :material "Common/MatDefs/Misc/Unshaded.j3md" |
321 :texture "Textures/redWisp.png" | 196 :texture "Textures/redWisp.png" |
322 :name "floor") | 197 :name "floor") |
323 (-> (.getMaterial) | 198 (-> (.getMaterial) |
324 (.getAdditionalRenderState) | 199 (.getAdditionalRenderState) |
325 (.setBlendMode RenderState$BlendMode/Alpha)) | 200 (.setBlendMode RenderState$BlendMode/Alpha)) |
326 (.setQueueBucket RenderQueue$Bucket/Transparent))) | 201 (.setQueueBucket RenderQueue$Bucket/Transparent))) |
327 | |
328 | |
329 (defn no-logging [] | |
330 (.setLevel (Logger/getLogger "com.jme3") Level/OFF)) | |
331 | |
332 (defn set-accuracy [world new-accuracy] | |
333 (let [physics-manager (.getState (.getStateManager world) BulletAppState)] | |
334 (.setAccuracy (.getPhysicsSpace physics-manager) (float new-accuracy)))) | |
335 | 202 |
336 (defn test-skin [] | 203 (defn test-skin [] |
337 (let [b | 204 (let [b |
338 (transparent-box) | 205 (transparent-box) |
339 ;;(transparent-sphere) | 206 ;;(transparent-sphere) |
342 ;;controls | 209 ;;controls |
343 ;;(make-touch-sphere b) | 210 ;;(make-touch-sphere b) |
344 ;;(make-touch b) | 211 ;;(make-touch b) |
345 debug-node (Node.) | 212 debug-node (Node.) |
346 node (doto (Node.) (.attachChild b) (.attachChild f) | 213 node (doto (Node.) (.attachChild b) (.attachChild f) |
347 (.attachChild debug-node)) | 214 (.attachChild debug-node))] |
348 | |
349 ] | |
350 | 215 |
351 (world | 216 (world |
352 | |
353 node | 217 node |
354 {"key-return" (fire-cannon-ball) | 218 {"key-return" (fire-cannon-ball)} |
355 "key-space" (fn [game value] | |
356 (if value | |
357 (println-repl (touch-percieve 0.2 b node debug-node)))) | |
358 } | |
359 ;;no-op | 219 ;;no-op |
360 (fn [world] | 220 (fn [world] |
361 ;; (Capture/SimpleCaptureVideo | 221 ;; (Capture/SimpleCaptureVideo |
362 ;; world | 222 ;; world |
363 ;; (file-str "/home/r/proj/cortex/tmp/blob.avi")) | 223 ;; (file-str "/home/r/proj/cortex/tmp/blob.avi")) |
364 ;; (no-logging) | 224 ;; (no-logging) |
365 (enable-debug world) | 225 (enable-debug world) |
366 ;; (set-accuracy world (/ 1 60)) | 226 ;; (set-accuracy world (/ 1 60)) |
367 ) | 227 ) |
368 | 228 |
369 (fn [& _] | 229 (fn [& _] |
370 ;;(println-repl | 230 (println-repl |
371 (touch-percieve 0.2 b node debug-node) | 231 (touch-percieve 0.2 b node debug-node) |
372 ;;(Thread/sleep 10) | 232 ) |
233 (Thread/sleep 10) | |
373 ;;(touch-print controls) | 234 ;;(touch-print controls) |
374 ;;(color-touch controls) | 235 ;;(color-touch controls) |
375 )))) | 236 )))) |
376 | 237 |
377 #+end_src | 238 #+end_src |