comparison org/vision.org @ 571:819968c8a391

minor corrections.
author Robert McIntyre <rlm@mit.edu>
date Mon, 02 Mar 2015 10:04:16 -0800
parents 3401053124b0
children
comparison
equal deleted inserted replaced
570:9647f0168287 571:819968c8a391
25 #+caption: jMonkeyEngine supports multiple views to enable split-screen games, like GoldenEye, which was one of the first games to use split-screen views. 25 #+caption: jMonkeyEngine supports multiple views to enable split-screen games, like GoldenEye, which was one of the first games to use split-screen views.
26 [[../images/goldeneye-4-player.png]] 26 [[../images/goldeneye-4-player.png]]
27 27
28 ** =ViewPorts=, =SceneProcessors=, and the =RenderManager=. 28 ** =ViewPorts=, =SceneProcessors=, and the =RenderManager=.
29 # =ViewPorts= are cameras; =RenderManger= takes snapshots each frame. 29 # =ViewPorts= are cameras; =RenderManger= takes snapshots each frame.
30 #* A Brief Description of jMonkeyEngine's Rendering Pipeline 30 # * A Brief Description of jMonkeyEngine's Rendering Pipeline
31 31
32 jMonkeyEngine allows you to create a =ViewPort=, which represents a 32 jMonkeyEngine allows you to create a =ViewPort=, which represents a
33 view of the simulated world. You can create as many of these as you 33 view of the simulated world. You can create as many of these as you
34 want. Every frame, the =RenderManager= iterates through each 34 want. Every frame, the =RenderManager= iterates through each
35 =ViewPort=, rendering the scene in the GPU. For each =ViewPort= there 35 =ViewPort=, rendering the scene in the GPU. For each =ViewPort= there