comparison thesis/dylan-cortex-diff.diff @ 515:58fa1ffd481e

accept/reject changes
author Robert McIntyre <rlm@mit.edu>
date Sun, 30 Mar 2014 10:53:13 -0400
parents 447c3c8405a2
children 90b236381642
comparison
equal deleted inserted replaced
514:447c3c8405a2 515:58fa1ffd481e
292 -** Because of Time, simulation is perferable to reality 292 -** Because of Time, simulation is perferable to reality
293 +** Simulated time enables rapid prototyping and complex scenes 293 +** Simulated time enables rapid prototyping and complex scenes
294 294
295 I envision =CORTEX= being used to support rapid prototyping and 295 I envision =CORTEX= being used to support rapid prototyping and
296 iteration of ideas. Even if I could put together a well constructed 296 iteration of ideas. Even if I could put together a well constructed
297 @@ -2440,7 +2558,8 @@
298 hard control problems without worrying about physics or
299 senses.
300
301 -* Empathy in a simulated worm
302 +* =EMPATH=: the simulated worm experiment
303 +# Empathy in a simulated worm
304
305 Here I develop a computational model of empathy, using =CORTEX= as a
306 base. Empathy in this context is the ability to observe another
307 @@ -2732,7 +2851,7 @@
308 provided by an experience vector and reliably infering the rest of
309 the senses.
310
311 -** Empathy is the process of tracing though \Phi-space
312 +** ``Empathy'' requires retracing steps though \Phi-space
313
314 Here is the core of a basic empathy algorithm, starting with an
315 experience vector: