Mercurial > cortex
comparison thesis/cortex.org @ 454:26c13c42481f
work on contributions.
author | Robert McIntyre <rlm@mit.edu> |
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date | Thu, 27 Mar 2014 17:56:25 -0400 |
parents | 6db37c4aa1ee |
children | b345650a0baa |
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453:6db37c4aa1ee | 454:26c13c42481f |
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1132 would work just as well even if the worm's touch sense data were | 1132 would work just as well even if the worm's touch sense data were |
1133 completely scrambled. The cross shape is just for convienence. This | 1133 completely scrambled. The cross shape is just for convienence. This |
1134 example justifies the use of pre-defined touch regions in =EMPATH=. | 1134 example justifies the use of pre-defined touch regions in =EMPATH=. |
1135 | 1135 |
1136 * Contributions | 1136 * Contributions |
1137 | 1137 |
1138 I created =CORTEX=, a complete environment for creating simulated | |
1139 creatures. Creatures can use biologically inspired senses including | |
1140 touch, proprioception, hearing, vision, and muscle tension. Each | |
1141 sense has a uniform API that is well documented. =CORTEX= comes with | |
1142 multiple example creatures and a large test suite. You can create | |
1143 new creatures using blender, a free 3D modeling tool. I hope that | |
1144 =CORTEX= will prove useful for research ranging from distributed | |
1145 swarm creature simulation to further research in sensory | |
1146 integration. | |
1138 | 1147 |
1139 | 1148 |
1140 | 1149 |
1141 # An anatomical joke: | 1150 # An anatomical joke: |
1142 # - Training | 1151 # - Training |