Mercurial > cortex
comparison org/skin.org @ 43:117eb477d0a7
fix typo
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Fri, 04 Nov 2011 07:54:20 -0700 |
parents | cce471a4108a |
children | f080f1e49fba |
comparison
equal
deleted
inserted
replaced
42:ecafe87ffddc | 43:117eb477d0a7 |
---|---|
8 | 8 |
9 | 9 |
10 * Touch | 10 * Touch |
11 | 11 |
12 My creatures need to be able to feel their environments. The idea here | 12 My creatures need to be able to feel their environments. The idea here |
13 is to thousands of small /touch receptors/ along the geometries which | 13 is to create thousands of small /touch receptors/ along the geometries |
14 make up the creature's body. The number of touch receptors in a given | 14 which make up the creature's body. The number of touch receptors in a |
15 area is determined by how complicated that area is, as determined by | 15 given area is determined by how complicated that area is, as |
16 the total number of triangles in that region. This way, complicated | 16 determined by the total number of triangles in that region. This way, |
17 regions like the hands/face, etc. get more touch receptors than | 17 complicated regions like the hands/face, etc. get more touch receptors |
18 simpler areas of the body. | 18 than simpler areas of the body. |
19 | 19 |
20 #+srcname: skin-main | 20 #+srcname: skin-main |
21 #+begin_src clojure | 21 #+begin_src clojure |
22 (ns cortex.touch | 22 (ns cortex.touch |
23 "Simulate the sense of touch in jMonkeyEngine3. Enables any Geometry | 23 "Simulate the sense of touch in jMonkeyEngine3. Enables any Geometry |