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1 @misc{jmonkeyengine,
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2 howpublished = "\url{http://hub.jmonkeyengine.org/}",
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3 title = "jMonkeyEngine3",
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4 year = 2013,
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5 addendum = {\why{This is the video game engine on which {\tt CORTEX}
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6 is based.}}
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7 }
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8
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9 @misc{blender,
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10 howpublished = "\url{http://www.blender.org/}",
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11 title = "Blender",
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12 year = 2013,
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13 addendum = {\why{All complicated creatures in {\tt CORTEX} are
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14 described using Blender's extensive 3D modeling
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15 capabilities.}}
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16 }
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17
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18 @inproceedings{winston-directed-perception,
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19 author = "Patrick Henry Winston",
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20 title = "The Strong Story Hypothesis and the Directed Perception Hypothesis",
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21 booktitle = "Technical Report FS-11-01, Papers from the AAAI Fall Symposium",
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22 publisher = "AAAI Press",
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23 address = "Menlo Park, CA",
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24 year = "2011",
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25 editor = "Pat Langley",
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26 pages ="345--352",
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27 note = "Available as: \url{http://hdl.handle.net/1721.1/67693}",
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28 addendum = {\why{Discusses an idea called the {\em directed
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29 perception hypothesis}, which argues that much of
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30 our intelligence resides in our senses themselves,
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31 and our ability to direct their resources on
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32 imagined problems. This has had the greatest
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33 influence on {\tt CORTEX}.}}
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34 }
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35
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36 @article{winston-personal-view,
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37 author = {Patrick Henry Winston},
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38 title = {The Next 50 Years: a Personal View},
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39 journal = {Biologically Inspired Cognitive Architectures},
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40 year = {2012},
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41 volume = "1",
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42 pages ="92--99",
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43 note = {Available as :
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44 \url{http://groups.csail.mit.edu/genesis/papers/2012bica-phw}},
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45 addendum = {\why{Great summary of historical attempts at AI, and more
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46 thoughts on how directed perception and mimicry as
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47 in {\tt EMPATH} might play an important role in
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48 intelligence.}}
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49 }
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50
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51 @article{sims-evolving-creatures,
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52 author = "Karl Sims",
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53 title = "Evolving Virtual Creatures",
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54 journal = "Computer Graphics (Siggraph '94 Proceedings)",
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55 year = "1994",
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56 month = "7",
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57 pages = "15--22",
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58 note = "Available as: \url{http://www.karlsims.com/papers/siggraph94.pdf}",
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59 addendum = {\why{Karl Sims uses a simulated virtual environment
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60 similar to {\tt CORTEX} to study the evolution of a
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61 set of creatures as they develop to perform various
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62 tasks such as swimming or competing for a ball. His
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63 code only ran on the Connection Machine (CM-5),
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64 which sadly doesn't exist anymore. {\tt CORTEX}
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65 presents an opportunity to continue this line of
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66 research.}},
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67 }
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68
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69 @INPROCEEDINGS{volume-action-recognition,
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70 author={Yan Ke and Sukthankar, R. and Hebert, M.},
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71 title={Efficient visual event detection using volumetric features},
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72 year={2005},
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73 month={10},
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74 volume={1},
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75 pages={166-173 Vol. 1},
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76 note = {\url{http://www.intel-research.net/Publications/Pittsburgh/092620050705_320.pdf}},
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77 booktitle={Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference},
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78 addendum = {\why{This is an example of using frame-dependent methods
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79 to detect actions in video. I consider this to be
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80 the wrong language for describing actions, because
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81 it has no way to completely describe even a simple
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82 action like ``curling'' form all points of view.}}
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83 }
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84
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85 @book{man-wife-hat,
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86 author = "Oliver Sacks",
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87 publisher = "Simon and Schuster",
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88 year = "1998",
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89 title = "The Man Who Mistook His Wife For A Hat: And Other Clinical Tales",
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90 ISBN = "9780330700580",
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91 addendum = {\why{This book describes exoitic cases where the human
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92 mind goes wrong. The section on proprioception is
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93 particurally relevant to this thesis, and one of the
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94 best explinations of how important proprioception
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95 is, though the eyes of someone who has lost the
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96 sense.}}
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97 }
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98
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99 @article{turing-test,
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100 title={Computing machinery and intelligence},
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101 author={Turing, Alan M.},
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102 journal={Mind},
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103 pages={433--460},
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104 year={1950},
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105 publisher={Thomas Nelson and Son, Ltd.},
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106 note = {Available as: \url{http://www.csee.umbc.edu/courses/471/papers/turing.pdf}},
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107 addendum = {\why{The original paper that inspired the Turing test.
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108 It's important because in it Turing states that we
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109 don't have to care about the ``hand'' part of ``mind
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110 and hand'', using the example of Helen Keller as
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111 motivation. I think that this is a mistake, and that
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112 embodiment is critical to intelligence.}}
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113 }
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114
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115 @book{9.01-textbook,
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116 author="Bear and Mark F. and Barry W. Connors and Michael A.",
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117 title="Neuroscience: Exploring the Brain.",
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118 publisher="Lippincott Williams \& Wilkins",
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119 edition="3rd Edition",
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120 year="2006",
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121 ISBN = "9780781760034",
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122 addendum={\why{This is the introductory textbook to 9.01. It
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123 provides a good introduction to all major human
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124 senses.}}
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125 }
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126
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127 @article{brooks-representation,
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128 author = {Brooks, Rodney A.},
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129 title = {Intelligence Without Representation},
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130 journal = {Artificial Intelligence},
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131 volume = {47},
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132 number = {1-3},
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133 month = {2},
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134 year = {1991},
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135 pages = {139--159},
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136 publisher = {Elsevier Science Publishers Ltd.},
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137 address = {Essex, UK},
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138 note = {Available at :
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139 \url{http://people.csail.mit.edu/brooks/papers/representation.pdf}},
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140 addendum = {\why{Presents an argument that simulation will not be enough
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141 to develop artificial intelligence, and that we must
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142 rely on the real world and robots if we are to build
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143 truly robust systems. While {\tt CORTEX} embraces
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144 simulation because of TIme, this paper remains a
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145 compelling argument for why the entire enterprise
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146 might not even be a good idea.}}
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147 }
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148
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149 @mastersthesis{larson-symbols,
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150 author = "Larson, Stephen David",
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151 title = "Intrinsic representation : bootstrapping symbols from experience",
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152 school = "MIT",
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153 year = "2003",
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154 note = "Available at: \url{http://hdl.handle.net/1721.1/28462}",
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155 addendum = {\why{This is an example of a thesis that I think could
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156 be improved with {\tt CORTEX}. Larson uses a simple
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157 blocks world simulator to explore using
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158 self-organizing maps to bootstrap symbols just from
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159 exploration with a simule arm and colored blocks.}}
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160 }
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161
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162 @phdthesis{sussman-hacker,
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163 author = "Sussman, Gerald J.",
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164 title = "A Computational Model of Skill Acquisition",
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165 school = "MIT",
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166 year = "1973",
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167 note = "Available at: \url{http://hdl.handle.net/1721.1/6894}",
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168 addendum = {\why{Sussman creates a program called {\tt HACKER},
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169 which operates in a blocks world environment and
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170 learns to debug programs to build things with blocks
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171 and control its own body. This sort of approach to
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172 problem solving is begging to be implemented in {\tt
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173 CORTEX}'s rich world. Will program debugging still
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174 work well with many more senses and a more
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175 complicated environement?}}
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176 }
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177
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178 @Comment phdthesis{sussman-hacker,
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179 @Comment author = "",
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180 @Comment title = "",
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181 @Comment school = "MIT",
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182 @Comment year = "",
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183 @Comment note = "Available at: \url{}",
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184 @Comment addendum = {\why{}}
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185 @Comment }
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186
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187
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188 @Comment cross modal clustering
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189
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190
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