annotate assets/Models/anim/Material.material @ 375:cf6eea5d651b

fix tangling in gabor.
author Robert McIntyre <rlm@mit.edu>
date Tue, 12 Mar 2013 04:34:37 +0000
parents b1b90c4ab0bf
children
rev   line source
rlm@50 1
rlm@50 2 // blender material: Material
rlm@50 3 material Material
rlm@50 4 {
rlm@50 5 receive_shadows on
rlm@50 6 technique b2ogre_1321265033.733774
rlm@50 7 {
rlm@50 8 pass b2ogre_1321265033.733808
rlm@50 9 {
rlm@50 10 ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
rlm@50 11 diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
rlm@50 12 specular 0.5 0.5 0.5 1.0 12.5
rlm@50 13 emissive 0.0 0.0 0.0 1.0
rlm@50 14 alpha_to_coverage off
rlm@50 15 colour_write on
rlm@50 16 cull_hardware clockwise
rlm@50 17 depth_check on
rlm@50 18 depth_func less_equal
rlm@50 19 depth_write on
rlm@50 20 illumination_stage
rlm@50 21 light_clip_planes off
rlm@50 22 light_scissor off
rlm@50 23 lighting on
rlm@50 24 normalise_normals off
rlm@50 25 polygon_mode solid
rlm@50 26 scene_blend one zero
rlm@50 27 scene_blend_op add
rlm@50 28 shading gouraud
rlm@50 29 transparent_sorting on
rlm@50 30 }
rlm@50 31 }
rlm@50 32 }