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1 @misc{jmonkeyengine,
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2 howpublished = "\url{http://hub.jmonkeyengine.org/}",
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3 title = "jMonkeyEngine3",
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4 year = 2013,
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5 addendum = {\why{This is the video game engine on which {\tt CORTEX}
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6 is based.}}
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7 }
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8
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9 @misc{blender,
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10 howpublished = "\url{http://www.blender.org/}",
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11 title = "Blender",
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12 year = 2013,
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13 addendum = {\why{All complicated creatures in {\tt CORTEX} are
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14 described using Blender's extensive 3D modeling
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15 capabilities. Blender is a very sophistaced 3D
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16 modeling environment and has been used to create a
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17 short movie called Sintel \url{http://www.sintel.org/}.}}
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18 }
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19
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20 @inproceedings{winston-directed-perception,
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21 author = "Patrick Henry Winston",
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22 title = "The Strong Story Hypothesis and the Directed Perception Hypothesis",
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23 booktitle = "Technical Report FS-11-01, Papers from the AAAI Fall Symposium",
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24 publisher = "AAAI Press",
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25 address = "Menlo Park, CA",
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26 year = "2011",
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27 editor = "Pat Langley",
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28 pages ="345--352",
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29 note = "Available as: \url{http://hdl.handle.net/1721.1/67693}",
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30 addendum = {\why{Discusses an idea called the {\em directed
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31 perception hypothesis}, which argues that much of
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32 our intelligence resides in our senses themselves,
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33 and our ability to direct their resources on
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34 imagined problems. This has had the greatest
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35 influence on {\tt CORTEX}.}}
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36 }
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37
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38 @article{winston-personal-view,
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39 author = {Patrick Henry Winston},
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40 title = {The Next 50 Years: a Personal View},
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41 journal = {Biologically Inspired Cognitive Architectures},
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42 year = {2012},
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43 volume = "1",
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44 pages ="92--99",
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45 note = {Available as :
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46 \url{http://groups.csail.mit.edu/genesis/papers/2012bica-phw}},
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47 addendum = {\why{Great summary of historical attempts at AI, and more
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48 thoughts on how directed perception and mimicry as
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49 in {\tt EMPATH} might play an important role in
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50 intelligence.}}
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51 }
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52
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53 @article{sims-evolving-creatures,
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54 author = "Karl Sims",
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55 title = "Evolving Virtual Creatures",
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56 journal = "Computer Graphics (Siggraph '94 Proceedings)",
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57 year = "1994",
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58 month = "7",
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59 pages = "15--22",
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60 note = "Available as: \url{http://www.karlsims.com/papers/siggraph94.pdf}",
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61 addendum = {\why{Karl Sims uses a simulated virtual environment
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62 similar to {\tt CORTEX} to study the evolution of a
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63 set of creatures as they develop to perform various
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64 tasks such as swimming or competing for a ball. His
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65 code only ran on the Connection Machine (CM-5),
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66 which sadly doesn't exist anymore. {\tt CORTEX}
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67 presents an opportunity to continue this line of
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68 research.}},
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69 }
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70
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71 @INPROCEEDINGS{volume-action-recognition,
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72 author={Yan Ke and Sukthankar, R. and Hebert, M.},
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73 title={Efficient visual event detection using volumetric features},
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74 year={2005},
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75 month={10},
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76 volume={1},
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77 pages={166-173 Vol. 1},
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78 note = {\url{http://www.intel-research.net/Publications/Pittsburgh/092620050705_320.pdf}},
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79 booktitle={Computer Vision, 2005. ICCV 2005. Tenth IEEE International Conference},
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80 addendum = {\why{This is an example of using frame-dependent methods
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81 to detect actions in video. I consider this to be
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82 the wrong language for describing actions, because
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83 it has no way to completely describe even a simple
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84 action like ``curling'' form all points of view.}}
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85 }
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86
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87 @book{man-wife-hat,
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88 author = "Oliver Sacks",
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89 publisher = "Simon and Schuster",
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90 year = "1998",
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91 title = "The Man Who Mistook His Wife For A Hat: And Other Clinical Tales",
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92 ISBN = "9780330700580",
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93 addendum = {\why{This book describes exoitic cases where the human
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94 mind goes wrong. The section on proprioception is
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95 particurally relevant to this thesis, and one of the
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96 best explinations of how important proprioception
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97 is, though the eyes of someone who has lost the
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98 sense.}}
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99 }
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100
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101 @article{turing-test,
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102 title={Computing machinery and intelligence},
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103 author={Turing, Alan M.},
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104 journal={Mind},
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105 pages={433--460},
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106 year={1950},
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107 publisher={Thomas Nelson and Son, Ltd.},
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108 note = {Available as: \url{http://www.csee.umbc.edu/courses/471/papers/turing.pdf}},
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109 addendum = {\why{The original paper that inspired the Turing test.
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110 It's important because in it Turing states that we
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111 don't have to care about the ``hand'' part of ``mind
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112 and hand'', using the example of Helen Keller as
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113 motivation. I think that this is a mistake, and that
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114 embodiment is critical to intelligence.}}
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115 }
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116
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117 @book{9.01-textbook,
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118 author="Bear and Mark F. and Barry W. Connors and Michael A.",
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119 title="Neuroscience: Exploring the Brain.",
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120 publisher="Lippincott Williams \& Wilkins",
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121 edition="3rd Edition",
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122 year="2006",
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123 ISBN = "9780781760034",
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124 addendum={\why{This is the introductory textbook to 9.01. It
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125 provides a good introduction to all major human
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126 senses.}}
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127 }
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128
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129 @article{brooks-representation,
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130 author = {Brooks, Rodney A.},
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131 title = {Intelligence Without Representation},
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132 journal = {Artificial Intelligence},
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133 volume = {47},
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134 number = {1-3},
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135 month = {2},
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136 year = {1991},
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137 pages = {139--159},
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138 publisher = {Elsevier Science Publishers Ltd.},
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139 address = {Essex, UK},
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140 note = {Available at :
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141 \url{http://people.csail.mit.edu/brooks/papers/representation.pdf}},
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142 addendum = {\why{Presents an argument that simulation will not be enough
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143 to develop artificial intelligence, and that we must
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144 rely on the real world and robots if we are to build
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145 truly robust systems. While {\tt CORTEX} embraces
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146 simulation because of Time, this paper remains a
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147 compelling argument for why the entire enterprise
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148 might not even be a good idea.}}
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149 }
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150
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151 @mastersthesis{larson-symbols,
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152 author = "Larson, Stephen David",
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153 title = "Intrinsic representation : bootstrapping symbols from experience",
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154 school = "MIT",
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155 year = "2003",
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156 note = "Available at: \url{http://hdl.handle.net/1721.1/28462}",
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157 addendum = {\why{This is an example of a thesis that I think could
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158 be improved with {\tt CORTEX}. Larson uses a simple
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159 blocks world simulator to explore using
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160 self-organizing maps to bootstrap symbols just from
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161 exploration with a simule arm and colored blocks.}}
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162 }
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163
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164 @phdthesis{sussman-hacker,
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165 author = "Sussman, Gerald J.",
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166 title = "A Computational Model of Skill Acquisition",
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167 school = "MIT",
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168 year = "1973",
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169 note = "Available at: \url{http://hdl.handle.net/1721.1/6894}",
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170 addendum = {\why{Sussman creates a program called {\tt HACKER},
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171 which operates in a blocks world environment and
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172 learns to debug programs to build things with blocks
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173 and control its own body. This sort of approach to
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174 problem solving is begging to be implemented in {\tt
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175 CORTEX}'s rich world. Will program debugging still
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176 work well with many more senses and a more
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177 complicated environement?}}
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178 }
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179
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180 @phdthesis{coen-x-modal,
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181 author = "Coen, Michael Harlan",
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182 title = "Multimodal dynamics : self-supervised learning in perceptual and motor systems",
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183 school = "MIT",
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184 year = "2006",
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185 note = "Available at: \url{http://hdl.handle.net/1721.1/34022}",
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186 addendum = {\why{This thesis shows how to use multiple senses to
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187 mutually bootstrap off of each other and achieve
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188 clustering results that no sense could be able to
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189 achieve alone. Cross-modal clustering becomes more
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190 powerful the more senses it has, and is ideal to
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191 implement in an environment such as {\tt CORTEX}'s.}}
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192 }
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193
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