rlm@1: #+title: Our Blog Entries rlm@3: #+author: Robert McIntyre & Dylan Holmes rlm@3: #+email: rlm@mit.edu rlm@3: #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more! rlm@3: #+keywords: AI, clojure, quantum mechanics rlm@3: #+SETUPFILE: ../../aurellem/org/setup.org rlm@3: #+INCLUDE: ../../aurellem/org/level-0.org ocsenave@25: #+OPTIONS: toc:nil, num:nil rlm@1: ocsenave@25: ** Adventures in coding rlm@27: - [[../abomination/html/no_parens.html][Calling it quits without parentheses]] rlm@27: - [[../cortex/html/capture-video.html][Capture live video feeds from JMonkeyEngine]] rlm@6: ocsenave@25: ** Academic rlm@27: - [[../dylan/html/quandary.html][Bugs in quantum mechanics]] rlm@27: - [[../dylan/html/visualizing-reason.html][A category-theoretic view of inductive reasoning]] rlm@27: - [[../jaynes/html/stat-mech.html][Jaynes' /Statistical Mechanics/]] rlm@1: ocsenave@25: ** Cortex: a virtual world for sensate AI rlm@27: 1. [[../cortex/html/intro.html][Intro: Choosing between Virtual and Real Time]] rlm@28: 2. [[../cortex/html/setup.html][Installing jMonkeyEngine3, a 3D Game Engine]] rlm@27: 3. [[../cortex/html/world.html][Creating a Virtual World]] rlm@27: 4. [[../cortex/html/util.html][Utilities that Integrate jMonkeyEngine3 into Clojure ]] rlm@27: 5. [[../cortex/html/games.html][ Showing off: Games and Examples]] ocsenave@25: 6. *Sensors and effectors* rlm@27: 1. [[../cortex/html/sense.html][Preamble: auxillary functions]] rlm@27: 2. [[../cortex/html/body.html][Building a Body]] rlm@27: 3. [[../cortex/html/vision.html][Vision]] rlm@27: 4. [[../cortex/html/hearing.html][Hearing]] rlm@27: 5. [[../cortex/html/touch.html][Touch]] rlm@27: 6. [[../cortex/html/proprioception.html][Proprioception]] rlm@27: 7. [[../cortex/html/movement.html][Movement]] rlm@34: 8. [[../cortex/html/integration.html][Integration]] rlm@35: 7. [[../cortex/html/gabor.html][Gabor Filters]] ocsenave@25: ocsenave@25: ** Pok\eacute{}mon rlm@27: - [[../pokemon-types/html/types.html][Best-first search for effective Pok\eacute{}mon types]] rlm@27: - [[../pokemon-types/html/lpsolve.html][Discovering effective Pok\eacute{}mon types using linear optimization.]] rlm@27: - [[../vba-clojure/html/rom.html][Notes on deconstructing Pok\eacute{}mon Yellow]] rlm@31: - [[http://web.mit.edu/dxh/www/guess/][9 Questions with Pok\eacute{}mon]] (watch this space!) ocsenave@32: - [[http://aurellem.org/pokeclass/html/idtree.html][How /9 Questions with Pok\eacute{}mon/ was made.]] (in progress) rlm@33: - [[./vba-clojure/html/total-control.html][Pok\eacute{}mon Yellow Total Control Hack]] ocsenave@25: ocsenave@25: ** Thoughts rlm@27: - [[../dylan/html/science.html][Science Minus Science]] rlm@27: - [[../thoughts/html/man-years.html][A Universe of Human Experience]] rlm@37: - [[../thoughts/html/emacs-password.html][Emacs Password Security]] rlm@37: - [[../server/html/server.html][The Server Culture]] rlm@38: - [[../thoughts/html/patents.html][Thoughts on Patents]]