Mercurial > aurellem
view org/index.org @ 34:e7b3506cdb43
add "Fun with Gabor Filters."
author | Robert McIntyre <rlm@mit.edu> |
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date | Tue, 12 Mar 2013 04:39:42 +0000 |
parents | 4fbad6b74763 |
children | c2d3768331e5 |
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1 #+title: Our Blog Entries2 #+author: Robert McIntyre & Dylan Holmes3 #+email: rlm@mit.edu4 #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more!5 #+keywords: AI, clojure, quantum mechanics6 #+SETUPFILE: ../../aurellem/org/setup.org7 #+INCLUDE: ../../aurellem/org/level-0.org8 #+OPTIONS: toc:nil, num:nil10 ** Adventures in coding11 - [[../abomination/html/no_parens.html][Calling it quits without parentheses]]12 - [[../cortex/html/capture-video.html][Capture live video feeds from JMonkeyEngine]]14 ** Academic15 - [[../dylan/html/quandary.html][Bugs in quantum mechanics]]16 - [[../dylan/html/visualizing-reason.html][A category-theoretic view of inductive reasoning]]17 - [[../jaynes/html/stat-mech.html][Jaynes' /Statistical Mechanics/]]19 ** Cortex: a virtual world for sensate AI20 1. [[../cortex/html/intro.html][Intro: Choosing between Virtual and Real Time]]21 2. [[../cortex/html/setup.html][Installing jMonkeyEngine3, a 3D Game Engine]]22 3. [[../cortex/html/world.html][Creating a Virtual World]]23 4. [[../cortex/html/util.html][Utilities that Integrate jMonkeyEngine3 into Clojure ]]24 5. [[../cortex/html/games.html][ Showing off: Games and Examples]]25 6. *Sensors and effectors*26 1. [[../cortex/html/sense.html][Preamble: auxillary functions]]27 2. [[../cortex/html/body.html][Building a Body]]28 3. [[../cortex/html/vision.html][Vision]]29 4. [[../cortex/html/hearing.html][Hearing]]30 5. [[../cortex/html/touch.html][Touch]]31 6. [[../cortex/html/proprioception.html][Proprioception]]32 7. [[../cortex/html/movement.html][Movement]]33 8. [[../cortex/html/integration.html][Integration]]34 9. [[../cortex/html/gabor.html][Gabor Filters]]36 ** Pok\eacute{}mon37 - [[../pokemon-types/html/types.html][Best-first search for effective Pok\eacute{}mon types]]38 - [[../pokemon-types/html/lpsolve.html][Discovering effective Pok\eacute{}mon types using linear optimization.]]39 - [[../vba-clojure/html/rom.html][Notes on deconstructing Pok\eacute{}mon Yellow]]40 - [[http://web.mit.edu/dxh/www/guess/][9 Questions with Pok\eacute{}mon]] (watch this space!)41 - [[http://aurellem.org/pokeclass/html/idtree.html][How /9 Questions with Pok\eacute{}mon/ was made.]] (in progress)42 - [[./vba-clojure/html/total-control.html][Pok\eacute{}mon Yellow Total Control Hack]]44 ** Thoughts45 - [[../dylan/html/science.html][Science Minus Science]]46 - [[../thoughts/html/man-years.html][A Universe of Human Experience]]