Mercurial > aurellem
view org/index.org @ 44:d6c9c6db44c0
made patents thoughts public.
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 13 Jul 2013 14:02:28 -0400 |
parents | 20f9b0e79cce |
children | 2ad306e1ea2b |
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1 #+title: Our Blog Entries2 #+author: Robert McIntyre & Dylan Holmes3 #+email: rlm@mit.edu4 #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more!5 #+keywords: AI, clojure, quantum mechanics6 #+SETUPFILE: ../../aurellem/org/setup.org7 #+INCLUDE: ../../aurellem/org/level-0.org8 #+OPTIONS: toc:nil, num:nil10 ** Adventures in coding11 - [[../abomination/html/no_parens.html][Calling it quits without parentheses]]12 - [[../cortex/html/capture-video.html][Capture live video feeds from JMonkeyEngine]]14 ** Academic15 - [[../dylan/html/quandary.html][Bugs in quantum mechanics]]16 - [[../dylan/html/visualizing-reason.html][A category-theoretic view of inductive reasoning]]17 - [[../jaynes/html/stat-mech.html][Jaynes' /Statistical Mechanics/]]18 - [[../cortex/html/ai-journal-review.html][Interesting Articles from /Artificial Intelligence/]]20 ** Cortex: a virtual world for sensate AI21 1. [[../cortex/html/intro.html][Intro: Choosing between Virtual and Real Time]]22 2. [[../cortex/html/setup.html][Installing jMonkeyEngine3, a 3D Game Engine]]23 3. [[../cortex/html/world.html][Creating a Virtual World]]24 4. [[../cortex/html/util.html][Utilities that Integrate jMonkeyEngine3 into Clojure ]]25 5. [[../cortex/html/games.html][ Showing off: Games and Examples]]26 6. *Sensors and effectors*27 1. [[../cortex/html/sense.html][Preamble: auxillary functions]]28 2. [[../cortex/html/body.html][Building a Body]]29 3. [[../cortex/html/vision.html][Vision]]30 4. [[../cortex/html/hearing.html][Hearing]]31 5. [[../cortex/html/touch.html][Touch]]32 6. [[../cortex/html/proprioception.html][Proprioception]]33 7. [[../cortex/html/movement.html][Movement]]34 8. [[../cortex/html/integration.html][Integration]]35 7. [[../cortex/html/gabor.html][Gabor Filters]]37 ** Quantitative design38 - [[../dylan/resolution.svg][Display resolutions, simplified.]] Intended to become a replacement39 for [[http://en.wikipedia.org/wiki/File:Vector_Video_Standards4.svg][this Wikipedia graphic]].41 ** Pok\eacute{}mon42 - [[../pokemon-types/html/types.html][Best-first search for effective Pok\eacute{}mon types]]43 - [[../pokemon-types/html/lpsolve.html][Discovering effective Pok\eacute{}mon types using linear optimization.]]44 - [[../vba-clojure/html/rom.html][Notes on deconstructing Pok\eacute{}mon Yellow]]45 - [[http://web.mit.edu/dxh/www/guess/][9 Questions with Pok\eacute{}mon]]46 - [[http://aurellem.org/pokeclass/html/idtree.html][How /9 Questions with Pok\eacute{}mon/ was made.]]47 - [[./vba-clojure/html/total-control.html][Pok\eacute{}mon Yellow Total Control Hack]]49 ** Thoughts50 - [[../dylan/html/science.html][Science Minus Science]]51 - [[../thoughts/html/man-years.html][A Universe of Human Experience]]52 - [[../thoughts/html/emacs-password.html][Emacs Password Security]]53 - [[../server/html/server.html][The Server Culture]]54 - [[../thoughts/html/patents.html][Thoughts on Patents]]55 - [[../thoughts/html/ideas.html][Ideas]]56 - [[../thoughts/html/patents.html][Patents]]