Mercurial > aurellem
view org/index.org @ 12:70597a1d312b
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author | Robert McIntyre <rlm@mit.edu> |
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date | Fri, 28 Oct 2011 07:36:27 -0700 |
parents | 77cfdbcdebfd |
children | 367f7b7478a9 |
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1 #+title: Our Blog Entries2 #+author: Robert McIntyre & Dylan Holmes3 #+email: rlm@mit.edu4 #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more!5 #+keywords: AI, clojure, quantum mechanics6 #+SETUPFILE: ../../aurellem/org/setup.org7 #+INCLUDE: ../../aurellem/org/level-0.org9 #+begin_HTML11 <div id="posts">12 <ul class="post_list">13 <li><a href="/pokemon-types/html/types.html">14 Breadth-first Search for Effective Pokemon Types</a></li>15 <li><a href="/pokemon-types/html/lpsolve.html">16 Discovering Effective Pokemon Types Using Linear17 Optimization</a></li>18 <li><a href="/abomination/html/no_parens.html">19 Calling it quits without parentheses</a></li>20 <li><a href="/dylan/html/quandary.html">21 Bugs in quantum mechanics</a></li>22 <li><a href="/cortex/html/capture-video.html">23 Capture Live Video Feeds from JMonkeyEngine</a></li>24 <li><a href="/thoughts/html/man-years.html">25 A Universe of Human Experience</a></li>26 <li><a href="/dylan/html/science.html">27 Science Minus Science</a></li>28 <li><b>Cortex: A virtual world for sensate AI</b></li>29 <ul class="cortex_posts">30 <li><a href="/cortex/html/intro.html">31 Intro: Choosing between virtual and real time</a></li>32 <li><a href="/cortex/html/setup.html">33 Installing jMonkeyEngine3, a 3D renderer</a></li>35 <li><a href="/cortex/html/world.html">36 Populating a world with physics and cameras</a></li>38 <li><a href="/cortex/html/util.html">39 Utilities that integrate jMonkeyEngine3 into Clojure </a></li>40 <li><a href="/cortex/html/games.html">41 Showing off: Games and examples</a></li>43 <li><a href="/cortex/html/eyes.html">44 Coding the sense of sight</a></li>46 <li><a href="/cortex/html/skin.html">47 Coding the sense of touch</a></li>48 </ul>49 </ul>50 </div>53 #+end_HTML